Why are modern games obsessed with parrying? | Semi-Ramblomatic
Why are modern games obsessed with parrying? | Semi-Ramblomatic
This is a timely addition to the recent discussion on this comm
Why are modern games obsessed with parrying? | Semi-Ramblomatic
This is a timely addition to the recent discussion on this comm
When dabbling in fencing and (watching) Historical European Martial Arts, I find parrying pretty satisfying IRL.
Somewhat related, parrying system is almost a requirement in many VR games to prevent melee from devolving into just twisting your wrist fast to dice everything in front of you.