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pathfinder @ttrpg.network Zagorath @aussie.zone

When do conditions end if not explicitly specified?

I believe there are many such examples, but the particular one I’m thinking of right now is the Cold Spot haunt which states that a character is clumsy 1 if they critically fail. When would they stop being clumsy 1?

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  • Since the hazard resets after one hour, I'd rule that the spirits that haunt you return back to the spot after an hour.

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