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  • They made a lot of bad moves after a while but the saints row series and their other games were pretty baller. Sad. Hope the team all find good stable positions after.

    • To what extent were the og Saint's Row games and the remake made by the same people? I know Volition's name was on both games, but I wonder if a lot of the experienced leaders left Volition after Saints Row 4? Seems like that's always the explanation whenever a studio's games take a sudden dip in quality.

      • You know it's pretty likely the most experienced people left long ago. It would explain a whoooooooole lot.

  • 30 years, wow! Pretty big shame to see another studio shut down

  • 🤖 I'm a bot that provides automatic summaries for articles: ::: spoiler Click here to see the summary "The Volition team has proudly created world-class entertainment for fans around the globe for 30 years," the statement reads, in part.

    After that deal fell apart, Embracer warned that it would be forced to undergo a major restructuring program that would impact an unforeseen number of the company's then-17,000 employees through March 2024.

    Started in 1993 under the name Parallax Software, the studio that would later become Volition first made a name for itself with Descent, a 3D space shooter that innovated by allowing free movement in all directions.

    The company was acquired by THQ in 2000, which oversaw the publishing of the destruction-based Red Faction FPS franchise and the start of gonzo crime simulator Saints Row.

    When THQ dissolved in 2013, Volition was purchased by Koch Media's Deep Silver publishing arm, which was itself acquired by a quickly growing Embracer in 2018.

    The Saints Row and Red Faction franchises will remain as part of Embracer's Plaion division, according to a statement provided to PC Gamer.


    Saved 54% of original text. :::

27 comments