Well at the same time, they do show that they might have learned something from the cities skyline release. I'd rather wait longer for prison architect than have the performance issues cities skyline has / had?
This is what happens when you don’t have a passionately obsessed lead developer like Chris Delay behind the helm who writes a performant, purpose-built game engine from scratch.
I really worry that PA2 won’t have the magic of the original and will be a typical Unity game engine project with slapped together code from a mixture of asset packs until it vaguely works.