I want a game in the Black Marsh. And I want it to be weird like Morrowind where I can kill anybody and become a god (from absolutely nothing).
Like, in Morrowind you're literally not important. Even the Nerevarine hopefuls die and they just find another. Oblivion you're given instructions (by the Emperor, IIRC). Skyrim you're the Dragonborn pretty much immediately.
The Morrowind expansion for Elder Scrolls Online could have been the greatest thing ever, if they had just straight remade TES3 in the ESO engine, following the failed Neverine that literally existed in lore during the era ES was set in. Instead they just released an expansion set in morrowind with a story that had nothing to do with tes3's storyline.
I really wanted to love ESO, and I'm delighted that they'e actually using the weirder lore sometimes, but it never felt like it rewarded my exploration. Like I never learned aything new about a place by finding stuff in it.