Palworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO says
Palworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO says
automaton-media.com Palworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO says - AUTOMATON WEST
Palworld developer's CEO Takuro Mizobe talks about the possibility of the game switching to a live-service model.
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How about finishing the damn thing and than,
Idk, making something new perhaps, dare I say, even original?
51 5 ReplyYeah but why would you want to finish a game as a dev nowadays? You get paid for your early beta releases (= "early access"), not for finishing it from there.
24 3 ReplyBasically, an unfinished game has infinite possibilities.
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