A fresh report into Unity's hugely-controversial decision to start charging developers when their games are downloaded …
A fresh report into Unity's hugely-controversial decision to start charging developers when their games are downloaded has thrown fresh light on the situation.
MobileGamer sources say Unity has already offered some studios a 100% fee waiver - if they switch over to Unity's own LevelPlay ad platform.
The report quotes industry consultants that say this move is an "attempt to destroy" Unity's main competitior in this field: AppLovin.
Oh good, now I can play a game I payed for and see some ads. Maybe they’ll add skins in games where some character will wear a Taco Bell shirt or change health potions to “Vitamin Water” bottles
The article suggests it's strictly for smartphone apps. Could just be vague wording on the part of the article, but I struggle to understand how this would be as feasible for console or PC releases.
On the bright side, a lot of the scene might come out of retirement to crack and clean up this shit or we'll get new adblocking technology/ software. That said, fuck unity.
I don't want ad blocking in my games, because I should never see ads in something I paid for. I hate that trend in streaming services, I hated it in mobile games, and I absolutely will not tolerate it in desktop/console gaming. I'd rather not play games than see ads there.