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Are mods usually confusing as hell or am I just an idiot?

I'm newish to modding games. I have been on a console my whole life and PC gaming is still relatively new to me. I've been modding a few games lately like Mass Effect and Baldurs Gate 3... It's like a whole ass research assignment to figure out how to load mods. Each one different with different rules. I decided to not even bother with a significant number of mods because they just seemed mind numbingly confusing to set up.

I'm not complaining, I'm just wondering if I'm missing some trick or something.

Edit: I would like to thank everyone who answered. It appears that, nah. I'm not missing something. I am just a dummy. Probably just gonna take a while to get used to for me. But thank you very much <3

40 comments
  • "If it was easy, it wouldn't be a shortcut, it'd just be the way. "

    Modding varies from game to game, but having been doing it for nearly 40 years now, I can say it has generally become easier in the titles that want you to and harder in the ones that don't.

  • Can't say that I've ever had this issue. Usually mod authors will tell you where to install them, or package the files in a folder structure such that there is no thinking involved.

    • Yeah, I usually just follow the instructions, which seems to work 99% of the time. The main problem is usually if a mod still works with the latest game version.

    • So I'm just an idiot.

      Sounds about right.

      • Even then it can be difficult. A lot of mods have other dependencies that need to be installed and those dependencies and can have dependencies.

      • Like most things, you're just "an idiot" until you figure it out. Like any skill, the more you practice the better you get. Just take the time to understand it better and it will start making more sense eventually.

  • Use Nexusmods and their Vortex mod manager. It simplifies it a lot, though you may have to watch a quick tutorial video or two. It's nothing that you won't learn, though.

    Certain other games may have other mod loaders just for them, that you can use. KSPs CKAN comes to mind, or Curseforge for Minecraft. A lot of games handle mods through the Steam Workshop.

    In the case of using mod loaders most of the stuff you will have to do yourself will be limited to keeping mods updated, resolving conflicts, and managing load orders (where applicable).

    • Mod Organizer 2 is typically recommended over Vortex but it depends on the game. I think Vortex has wider support.

  • This just reminds me of the mod situation for early versions of Minecraft. These days it's as simple as pressing a button and dropping your mods into a folder, but back then it was a case of directly modifying the main Java file, removing specific bits, adding specific bits in specific places... not smooth at all

  • Depends on the game. When the game was made in a way that is easily moddable then installing mods usually just means putting the mod files into some directory. But when a mod is supposed to do something that is not really supported then it has to do even more crazy stuff. And when several mods want to do similar crazy stuff it gets even more complicated.

    So it really depends. Though BG3 has mod support built in by now. So everything in there should be easy.

40 comments