I'm gonna play this game soon, but I wouldn't have even considered it - let alone buy it - before watching the first part of this video by tomatoanus, explaining the any% speedrun. I stopped watching before one mission that he claims is one of the best chapters of a video game he's ever played (and the chapter itself apparently has a Wikipedia page??).
I'm pretty excited to play it based on that preamble đ
ETA: It was on sale for $3 so that definitely helped
Wait, is it? Like, vanilla, not Northstar? I stopped playing months ago because Iâd leave it running looking for a match in the background with my speakers turned up so I could go do chores and watch TV and then run back if I heard the âjoining game noiseâ, occasionally checking to see if matchmaking kicked me out to the menu. It was just too much hassle to get into a game.
Is all that fixed now? Can I come back? Please god, can I play TF|2 again?
The game servers themselves sometimes shit the bed, but overall it's a good experience. Matchmaking takes 30-90 seconds usually, although it's pretty much only attrition.
With better world-building for the game setting, and more effort at writing memorable human characters, this could have been a major IP franchise. Pity.
Without EA intentionally fucking over Respawn as the producer for Titanfall 2 by making it have the worst possible release date, and driving them to bankruptcy, this would have been a major IP.
As it is, we have Apex Legends instead of a Titanfall Series.
I REALLY hate the ongoing narrative that Titanfall 2 was sent to die or whatever.
Titanfall 2 was made by Respawn. Respawn/Infinity Ward/Whatever They Were When They Did Medal Of Honor have been more or less defining mainstream first person shooters for decades at that point.
And there is this idea that Battlefield 1 (and this was well after we had all decided we hated Battlefield) and CoD Infinite Warfare killed it.
The reality is that it always had an uphill battle because Titanfall 1 was MP only and turned a lot of people off. And FPSes had largely become a "multiplayer genre" with the big surprise of 2016 being DOOM which... still mostly needed people to realize it was good after the "weird" trailers.
The funny thing is that if Titanfall 2 had been Titanfall 1... either as pure MP or with TF1 having one of the all time great SP campaigns, it probably would have become the new Call of Duty in the same way that CoD became the new Medal of Honor. But instead it was a poisoned well released at a time when Gamers just weren't interested in SP shooters.
Similarly, if it had come out a few years later (after people remembered you could tell a story in a shooter), it probalby would have done gangbusters.
But, like with most things, we instead blame EA. Because clearly EA were willing to piss away however much money Titanfall 2 cost to... get a really shitty VR game and make Vince Zampella work on Battlefield?
My vote was for Horizon, but since I hadnât played the other games, I just added Titanfall 2 to my wishlist. Next time itâs on sale Iâm gonna play it too. :)
It takes a little time to start introducing you to the unique parts, it feels a little afraid to alienate traditional shooter fans but once it gets rolling nothing is quite like it.
The "fastball special" moments are probably my favorite scenes in games (also that one certain part where you get a cool gimmick for a whole mission is really top tier)
Pretty much my only fps game, and has been for the last 7 years. Other fps games may have had my interest for a few months, but I just keep coming back to Titanfall. The gameplay mechanics are by far my favorite.