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  • Currently playing through Shadow of the Erdtree with my wife (yay, Seamless Coop mod). The next game on our list is Nightreign. Honestly, I expect it to hold our attention for maybe a month before we get tired of the grindy nature of the game's design. That said, I do think the game has potential for long term engagement by the community. Similar games, like Left 4 Dead 2 or Vermintide 2 have managed to hold onto some level of player base. Though, the latter is still releasing levels 7 years post-launch, which likely helps. It will be interesting to see how level design works out in Nightreign. For the trailers, it sounds like the levels will be somewhat random, though I suspect it's going to be a case of pre-defined chunks thrown together like legos. This can lead to a lot of variety, though it may just mean memorizing a few dozen chunks and sprinting through them. With the only real changes being which chunks you have to sprint through. This could easily lead to a feeling of awkward and disconnected levels.

    So, while I'm cautiously hopeful that Nightreign will be a fun game, I'm also not expecting a whole lot out of it.

  • Still here! I'm waiting for the dedicated 2-player mode and maybe a sale, as much as I love Elden Ring I'm not in a rush to play this since it sounds similar to a remix gamemode than a $40 experience.

  • I'm excited to see what others say and especially about how it actually performs in terms of multiplayer. Will probably wait til I see a sale to pick it up, I'm not chomping at the bit to play it for the price just yet.

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