Halo Infinite has hit 18,000 concurrent players on steam, this is it's highest peak since the launch of Season 2, 17 months ago. It is currently in the Top 50 on steam right now
Splitgate was absolutely amazing and I loved it, then out of the blue it stopped working on my PC one day, when I searched around I found dozens if not a hundred users posting exactly what issue I had, but the company just ignored every single one of us. I try and load it up at least once a year to see if they fixed it and nope, no change.
I really can't wrap my head around it, you're potentially missing out on hundreds of players and you as a company just... Don't care? I see this more often than I can understand, why do companies not try to tackle issues that prevent large groups of people from enjoying your product? That's potential revenue streams that you're just pissing right into instead of trying to gain from.