Haven't played Starfield yet, but comparing a small handrcafted world to a huge procedural generated world is like comparing a single screenshot from a movie to a single realistic painting. It doesn't mean that Starfield is good, just that it's not a fair comparison.
Starfield is just a mess. I think Todd assumed he could ride the Skyrim goodwill into the sunset with his subsequent games because he’s consistently failed to deliver since then. I love the jank of a good Bethesda game because at its heart you have a true rpg that lets you roam and complete quests how you see fit. Starfield removed the roaming and the exploration and left some very mediocre storytelling and quests in its wake. Without that magic you’re just left with increasingly awful jank that can’t be ignored.
Thank god for Xbox game pass, I was only out about 15 dollars and was able to try the game without committing 70 dollars.
If this follows the cycle of No Man's Sky and Cyberpunk, it's a matter of time before we see the first YouTube videos titled 'Starfield is good now??'
It almost seems like releasing unfinished games is the way AAA developers crowdfund. Sure, the people who preorder get burned, but then there's a second wave of sales waiting when the game 'gets good'.
Drop the price of the original, but let it coincide with the release of an 'expansion' to offset the difference and you can sell the game again to the people who held out.
Meanwhile YouTubers rake in views, first on the wave of rage and later on that redemption arc, because people do want games to be good after all.
This is the most disingenuous comparison I've ever seen lol. You basically took a picture of a babbling Brook at noon and a waterfall at night and are somehow confused why they don't look the same.
First of all, your still shot is purposefully omitting the movement of the waterfall, the fact that it actually behaves and moves like a spray of liquid and gas particles, you know, like an actual waterfall, rather than just a moving block with a shader texture applied to it.
You also took this picture at dusk, when the plaza is draped in shadow and there is no sunlight directly bouncing off. If you'd even been to a waterfall this tall in such conditions in real life, you'd know they actually look more like this - like a non-descript spray of gas - than the Elex screenshot.
If you were to take a picture of the water in the day time, you know, when there is sunlight to bounce off the water particles, it would look absolutely beautiful. Which is also why nobody goes to waterfalls at night expecting a goddamn vista.
This game isn't perfect but one thing it is, is absolutely beautiful (with the exception of some well documented and unimportant NPCs). And calling Elex a better looking game than Starfield is the dumbest take I've heard yet.
I'm enjoying Starfield, but it isn't perfect by any means. I have to ask though, is the bottom screenshot from an area that is meant to be normally seen by the player? Because if it isn't, they should be toning down the graphics as part of optimizing performance. I guess it's not really a valid point either though, because Starfield's performance is terrible.
But don't forget you have to buy a new graphics card with Bull-vertex-shit-whatever-shading technology support to play it and you'll pay 2k€ for it!
Plus the overpriced 14x extra DLC to just get the main character in the game and the "Save" option in the menu or the game playable.
Oh and play it quick, it's an electronic license somewhere in a cloud so we might discontinue the service when we feel like it.