All I want him to do is figure out the rights issues and do re-releases of the Black and White games. Populus, Dungeon Keeper and Magic Carpet games. Remasters would be nice, but just get them working 16:9 on modern windows would do.
People love shitting on him, but he directed some awesome games. Populous, Syndicate, Black and White, Dungeon Keeper..
In this era of shitty remakes and formulaic sandboxes, gimme some Molyneux all the way!
Absolutley. Molyneux was a visionary, a vanguard, a trailblazer.
Problem is, all that is past tense, and his last ten or fifteen years have been spent overpromising and underdelivering.
I thought the then-Project Natal demo that turned out to be largely scripted would have been the killer blow to his reputation, but fair play to him he's still hanging in there.
I mean, the Fable series were rated pretty well, and The Movies were pretty fun. He had a good decade of pretty good stuff after Black & White, even if they weren't as innovative as the previous decade.
It's the FOLLOWING decade that have been worthless and he should have retired for.
Actually, I’ve had it installed on my phone for years and in the last year there’s been a steady stream of updates implementing stuff. The dock apparently works now and you can sail places. I’ve just restarted playing it
I met Peter at E3 one year before the release of Black and White two. He offered to give us (then two kids) a pre build copy of the game before it even came out. His secretary ripped it out of our hands on the way out the door and gave us some lame swag instead.
Guy has always had his head in the clouds. Love his games though.
Love the idea that his secretary/assistant was just babysitting him and stopping him from doing monumentally stupid (corporately speaking) stuff without thinking.
Holy shit. From the Wikipedia entry on Peter Molyneux: Following the failure of his first game, The Entrepreneur:
"...Molyneux retreated from game design, and started Taurus Impex Limited—a company that exported baked beans to the Middle East—with his business partner Les Edgar."
All of them he was involved in?
I remember the first one apparently had trees that grew in "real time" and it turned out to be one single tree changed depending on your life stage, very revolutionary!
This guy has a good idea, shouts it from the rooftops, and then tells the programmers to do it and they go uhhhhhh not on this memory budget, won't happen!
So... blockchain, NFT, Live Service, Microtransaction FPS with MMO style grind, and maybe it's in a fantasy setting for some reason, with unlockable space ships that you can only buy with real life cash, Star Citizen style?
Oh, and there's no gameplay ever released, but you can keep buying skins and other microtransactions.
Then it shuts down with no refunds 5 years later, and all your purchases go poof, and the only "gameplay" released is one slow FPS level with a backwards flying dragon and some generic terrorists.
Yep. And like like all his games it is good, it’s just nowhere close to how hyped up he got everyone before it came out. This article captures that particular fiasco quite well… https://www.eurogamer.net/the-god-who-peter-molyneux-forgot
That’s a really interesting article, thank you. I played The Cube but had no idea about the winner. The odd thing is that after 8 years of nothing there’s suddenly been a flurry of updates to Godus … I wonder….
Yeah, his history of over promising and hype that has led to disappointment more often than not less me to not trust a single thing this legendary developer says.
Always good to hear your old favorites again. He's done some great things, but it feels like investors just cart him out to make unsubstantiated claims in the last 20 years and this is coming from someone that was there for populous and dungeon keeper (I still have the original that I bought).