Skip Navigation
50 comments
  • Being the lowest rates means nothing. As long as people keep buying and ordering the game, they will keep on releasing Shit games. Money talks in business.

    • I haven't preordered a game since fallout 76.

      I have yet run across a pre-order where I have regretted it either.

      Most of the time, you wait 3 months or a year for PlayStation,

      • all the bugs are fixed,
      • game play has been thoroughly tested by $90 beta tester whales who pay for the privilege.
      • It's on sale
      • Wait long enough, even with the DLC
      • If it is a good enough game, it will survive the test of time (Elden Ring), and if it doesn't you didn't miss anything important.
      • Players will also typically have done the work of putting together a wiki.

        How important that is varies by game, but it can be pretty nice. For many roguelikes, having the mechanisms more-fully-documented can be important in making decisions about how to build out a character, for example.

        Also, while I suppose this is less of a factor on console, and the impact varies a lot on a per-game basis, players will have often made mods. They don't even have to be huge things either -- but fixing the one quality-of-life thing that has been driving both you and the modders nuts can be awfully nice.

  • This is the first cod I've skipped since Finest Hour released on ps2. I knew COD sucked. Every hardcore COD player knows it sucks.

    I guess it was running on nostalgic fumes. Warzone was only fun because of the lock downs, it really wasn't that good either.

    MW2's weird ass gameplay choices (red dots not showing on map when firing, perks not being available right away, garbage ass maps) was the last straw.

    Hoping Microsoft gets their shit together with the series in the future, but the series may finally be dead to me :/.

50 comments