Are there capture cards with such low latency you can use them to game through a computer?
I have a few consoles setup on my desk and I think it would be neat to be able forgo switching inputs on my monitor.
It could be useful for setting up a picture-in-picture system and using the inputs in EmuVR to play non-Retroarch consoles like my Xbox 360 and original Xbox.
Is this feasible? I would be fine playing at lower resolutions. I have attempted it with a cheap Ali Express HDMI to USB device but the latency threw a wrench into that idea. I am wondering if a more capable capture device could be the answer.
Also would my graphics card play a big factor? I have 1070ti so I feel like it should be fine.
If all you're looking to do is nicer input switching, a KVM switch would be a better solve.
Capture cards would be more useful if you wanted to record the gaming sessions. AFAIK they will always introduce latency as they are usually designed for a situation where that is fine.
What I am more so after is combining inputs rather than switching them.
EmuVR for example lets you add custom video files to the CRTs in your virtual bedroom and I think with some effort it would be possible to use the feed from a capture card in it. I would essentially be using the consoles' controller and playing on real hardware but in a virtual world.
It would also be nice to be able to simply add some kind of picture-in-picture mode to my monitor so I can watch Seinfeld in the corner of the screen while I play Elden Ring. So I would be fine with a device specifically for that purpose instead of a software solution.
Yeah.. tend to agree - it's doable but OP would be reaching for some fairly hectic gear to solve a pretty small problem. Consumer monitors with PIP definitely exist and would be cheaper.