Sony Patent Aims To Change Game Difficulty In Real Time As You Play
Sony Patent Aims To Change Game Difficulty In Real Time As You Play
Sony has published a patent that talks of amending in-game difficulty levels in real time as a player perhaps struggles or succeeds with certain elements
You're viewing a single thread.
So like left 4 dead 2 then
19 0 ReplyRE 4 (original), every Ratchet and Clank game, Space Invaders by complete accident, etc
23 0 ReplyYeah, a lot of games do it under the hood without anyone even noticing.
7 0 ReplyAnd some spell it out and make it a main feature, like Rimworld and its "storytellers".
They're actually rather basic, but they check how well the player is doing and adapt the threat level accordingly.
Well, if they're not Randy, anyway.
3 0 ReplyHaving Randy available was a stroke of genius, imo. It takes care of difficulty and it's an item randomizer.
2 0 ReplyI don't disagree. Not much of a Randy player myself, but I see the point.
2 0 Reply