This one feels a lot riskier to me. Palworld works because so many people are fed up with Pokemon games having gotten progressively lazier for years. I don't think anyone's fed up with Hollow Knight, and Silksong is (theoretically) still coming at some point soon. If this doesn't play and feel every bit as good as Hollow Knight, it'll just be a bargain bin knockoff.
Everyone keeps saying this is a HK rip when it really doesn't seem to be to me, at least no more so than HK was a "rip-off" of Metroid/Castlevania. Neither the combat or the aesthetic is very similar to HK.
I get their previous work has been pretty blatant rip-offs of other games, but where in other games assets and gameplay were near 1-to-1 replications, this one seems relatively original. I suppose the hat-possession could be considered a copy of Mario Odyssey, but that's all I can make out from the trailers.
Its because we have reached a point where people are too stupid to know that Hollow Knight was not the first Adventure Explorer game, that Metroid did not copy HK but infact came before HK, and that Castlevania did indeed exist.
People these days be thinking Fortnite was the first Battle Royale style game. They don't even remember it was originally a Tower Defense style game before hard pivoting to copy PUBG. Even PUBG wasnt the first BR style game.
Palworld really didn’t do anything revolutionary. It’s a pick’n’pack of 4 separate games. All that they did well was get the game as fun and addictive as possible. How they’d incorporate more “fun” elements into a platformer, I’m not sure. Gonna check the demo later.
What they did was, whether intentionally or accidentally, capitalize on dissatisfaction with the stagnation of a genre. If Pokemon Legends: Arceus had been the Pokemon + Breath of the Wild game a lot of folks hoped it would be, Game Freak could have capitalized on that instead, but it wasn't, they didn't, and here we are. Palworld also had the force of an internet meme marketing the game for them, which IMO was a huge factor in its success.
The video did show a few new mechanics (Cappy-style monster capture, multiplayer, spells) but agree: it's gotta be as smooth and atmospheric. I doubt the music will be as melancholy / good.
They have 3 in alpha/beta on Steam. Either that studio is secretly massive or they're being shady by selling so many games if which most will not get finished.