It's a bit more than that with Kitfox involved, but I don't see why that makes him wrong. Greed kills a ton of creativity in games. Not just layoffs but over aggressive monetization and fear of innovation.
I know little about the game industry. I saw one person say it’s because of the high interest rates. Games cost so much to produce, they have to borrow most of it and the rates have screwed them.
The problem is capitalism, in general. But more specifically, it's the current era of capitalism where line must always go up. Growth must be infinite.
Just as one entertaining example, here in ontario the government sells weed, but at black market prices, and then when they couldn't sell what they had, they let it sit so long it had to be destroyed rather than simply lowering the price. So, we're 1. not interfering with the black market, 2. no longer accounting for supply and demand through price adjustment... and there's no real reason why but pride. People are proud when the cost of the item they produce goes up, enjoy the income, and forget that it works the other way too. Flooding the market with cheap, good shit is considered shitting the bed, so to speak. Pandering twats...
It used to be called collusion, but hey, usury used to be 3%. /shrug
Well under communism you wouldn’t have games or at least nothing like we have today. So I’ll take the capitalist approach. The idea of starving just doesn’t appeal to me.