Cyberpunk 2077 quest lead says early access wouldn't work for CDPR the way it did for Larian, and the studio prefers 'to have a banging release where everything is as close to perfection as can be...
Lol wut? Was this guy in a year long coma starting in December 2020? Cyberpunk had one of the top 10 most disastrous launches in gaming history. And in no small part due to botched expectations around quests, mainly because a lot of the pre-release footage was of "The Pickup" which really was the only quest to really deliver all they talked about in those early videos.
Now the game is still a good game. But it's a great "emergent gameplay" game, one where gameplay and level design work together to create something greater than the sum of the pieces. Quest, plot, story wise it's not at all anything special in my opinion. It has high production values sure, but the substance is rather meh, and there is little story agency, outside of "The Pickup", which I think is a large part of the reason they themselves, without announcement, stopped calling it a RPG about a year or so before release.
Wasn't the Witcher 3 also a mess at release? I've never played them, but I distinctly remember my friends complaining about it, and now it's pretty beloved.
Maybe CDPR is hoping the same thing happens with Cyberpunk?
I played both later (TW3 in 2018 and I just played through CP) and they were very stable for me. CP a little glitchy at times but hardly game breaking. I recommend doing this in general, with big games such as these.
True, but your point is more consumer side. The headline is talking about CDPR wanting to have a "banging game" on release, which is historically uh...sketchy at best. They should be called out on the statement separate from consumer habits.