Funny thing. When we bought the house, they got the city records to see how old it was, and they said it was always just kind of here. So we might be pushing over 200 years? I hate to make any claims though. It used to be a dairy farm before the city built in around it, and lived in and updated many times in between.
Really nice pick of color you have. 3 years ago when we moved, I insisted on the same color for one floor while the other had some similarly-dark off-white, around similarly wooden furnishings.
The dark tone of the blue can be noticeable in cloudy weather and winter light, but never regretted the tone.
Not really sure, but right now I think that everything would be working if I deep clean it and give it some oil.
Oh and some minor replacements like the orange and black strip that carried the ink definitely needs to be replaced.
It’s from a single skein of yarn that goes from light gray to gray to black. I split the skein up so both socks would end up being the same gray on the leg part, but it’s taking longer to get to the gray than I’d planned so they may have a pair of mismatched socks.
It’s the only way I’ve ever done socks. I admire people who have the willpower/drive to make a 2nd sock after the first one’s completely done, I know I’d just have a bunch of single socks.
Good luck with your socks! They’re one of my favorite things to knit.
I very recently started making my own headphones. It turns out you can just buy headphone parts, so I ordered some AKG drivers, Grado headband and gimbal rings, brainwavs pads, and a few other parts. Still waiting on some parts but I've CAD'ed up some of the cans and the pad adapters, hopefully going to print some later tonight. My Lemmy app is kinda shitty and I've never been able to upload pics in comments but I'll try and add them when I'm at my computer later. I'm making them somewhat modular so I can try out different combinations of drivers, pads, and can geometry. Initially all the structure will be 3D printed but later I might mill out some nice hardwood once I find a design that I like.
Here are some of the parts I have so far. The part I'm printing now is highlighted in orange. I'm going to pause the print, insert a steel mesh, and keep printing, hopefully embedding the mesh in the pad adapter.
Okay, so not "in progress", but here's my last keyboard. Used lots of tools available to the keyboard community, but I laser cut the plate that holds the switches (and the one for the bottom, but that was no big deal), designed and 3D printed the side case, hand-wired the keys' matrix, configured the keyboard software for the Raspberry Pi Pico microcontroller, and used infusible ink and the laser to turn blank keycaps into custom ones.
Box Jades, which I like quite a bit, but they have already proven to me that they’re only about 90% as awesome as Box Navies. Haven’t tried Zeal Clickiez or any of the more exotic MX, and it’s been decades since I used a buckling spring, but man I love a good heavy clicky switch.
Well, yes, I do work from home. Why do you ask?
As for the shape, the goal on this was no stabilizers, meaning no key could be more than 1.75u wide, and even among those I didn’t want to have buy anything beyond a single full size board’s worth of blank XDA. It was a challenge getting a layout with any symmetry, but I got close, and if I were starting over the only change would probably be something around L-Shift and the backspace and the delete key where Numlock usually is.
Okay, I cheated a bit, as I think it had like 3 or 4 more 1u keys than a 104-key board, but who doesn’t have a few spare 1u lying around?
Thanks! I see every flaw, and in particular the color of the keycap legends isn’t what I’d hoped, but it’s been a really good keyboard so far. I’ve been mostly using my own home-builts for work and my home desktop for a few months now.
I'm developing a videogame where you have to grow to become the largest organism on you planet, as a colony of trees. Inspired by Pando on earth. I work part time and alone, so it's slow going. Full release planned in 3y.
I just finished installing an air horn on my truck. Certainly louder which was my goal, but it's higher pitched than I was expecting. Not sure how I feel about it yet. Still have the OEM horn to replace if it's annoying.
Same with the airzound that you can fit to bicycles - I keep wondering about filling it with a heavier gas, but the answer is probably that it just needs to have a longer bell section.
I built this web page because the range estimator in the F150 Lightning is dog shit. I keep adding little features here and there. Really would help any EV specifically Teslas since we know their range estimate is terrible too, but I drive a Lightning so it’s biased towards it. I have one more feature I intend to add then I’m going to start learning how to turn it into mobile apps.
I'm working on a system which allows people to get synchronized/coordinated reminders about anything on a daily basis.
It's just a Rust library ATM, but I might make it into a website or an app eventually (or someone else can, since the algorithm is like 10 lines of code and in public domain).
https://github.com/TypicalHog/randevu
What does this thing solve?
Imagine a game (perhaps obscure/dead one) you and some other people really like, but there's never enough people playing it at the same time for it to function (imagine it's a multiplayer game). People could add the game to the list and the game would be featured to everyone who has it on their list of items on the same days. Let's say once a month or once a year etc. This would allow people to all come play/appreciate/discuss the game on the same days instead of each person randomly remembering it and playing it alone on random days when no one else is. The system also works for movies, videos, books, websites, people, servers and literally ANYTHING else. It also works offline with no internet connection. The system assigns each item a "significance" value each day. Values range from 0 to infinity and each value happens 2 times less often than the previous. For example: 0 happens every single day, 1 about every 2 days (on average), 2 every 4 days, 3 -> 8, 4 -> 16, 5 -> 32 and so on. So imagine a system assigned value 5 to some game today. Every single person who has set their "reminder/significance" threshold to 5 or below for that game will get a reminder about it. And if enough people do so - one can expect that game to have surges of activity every now and then (when its significance number is high). The system essentially "scoops up" everyone who's interested in something and directs them towards it on the same days. I'm sorry if this is confusing, but the system is actually super simple, I just might be bad at explaining it.
Here's a visual analogy:
Imagine if each object had a board like one in the picture. The system throws a dart randomly somewhere on the board for each object every day.
The section where the dart lands determines the level of significance that's assigned to that object. Note that the dart lands on completely different place for different objects like MINECRAFT, XONOTIC and THE_MATRIX_1999. But, for each person using the system, the dart will land on the exact same spot for the same item. So if a dart lands on the section with the number 4 for the object THE_SIMPSONS - every single user who has THE_SIMPSONS on their list will "see" that the dart landed on 4 that day. And like I said - anyone who has their reminder threshold set to 0, 1, 2, 3 or 4 will have THE_SIMPSONS featured that day. Once again, the system isn't actually throwing virtual darts on a colorful board and is actually just spitting a single number for each item each day, but this visualization is IMO a good abstraction that explains the system.
Thank you! I got some mixed feelings from some people when I proposed the use of the system to revive a small Minecraft server I play on, but most commonly, anywhere else where I pitched and posted about the system - it just got completely ignored with no feedback (positive or negative) whatsoever. I can't tell if people don't like the randomness of the system or something or they are just not getting it because I'm (I assume) bad at explaining it.
So I’ve been trying to learn Spanish and Chinese recently, and as a programmer, I’ve also been making a few tools to help me with it! Right now, the first works, and the second is…. well it kinda works, but it’s more in-progress
Generates Emoji-Audio-Text flashcards with audio in a bunch of languages (meant to be used with Anki). The idea is that it’s better to avoid using your native tongue when learning a language, so use common visual images (Also, please help fix my translations 😂)! But my friend just vetted the Japanese deck, and I’ve been updating the Mexican Spanish deck as I go, so maybe those ones are pretty okay right now.
For reading e-books with select-to-translate, so I can read a book in another language, and highlight when I don’t know a word. I want to make it create flashcards from the words I highlight.
Built a voron 0.1 last year. Hasn't gotten that much use lately due to some stubborn adhesion Problems and recurring resulting blobs of molten plaatics all over my hotend and printhead.
Due to restrictions from the city we had to do interior :-/ So we also re-did the electrical wiring and the heating as we were anyway redoing most of the walls.
The exteriors went through a lot with the heavy machinery that we had to rent for some of the work and I’m looking into how to best save it. It was definitely better looking 2 years ago …
It's not something I can take a picture of but I'm starting my own handyman bussines. I have no idea what I'm getting into and I'm scared. I just feel like I have to do it nevertheless because the alternative is to go back to my old job and I already know what that is like.
I'm currently modelling my car using Blender. The screenshots show the progress of approximately 2 weeks (entire weekends and a few hours after coming home from work). Some parts are created rather fast, and some parts take hours to get the shape correctly. Worst part in that matter ist the front bumper with its fog light. It took almost the whole weekend. The hood was made within an hour, since it has a simpler shape, compared to others.
For reference I use photos, where I do the details by eye measure. To get the general shape I traced the views (front, back, side, above) from drawings of the cars manual using Affinity Designer beforehand. This alone took me over one week, beause I only could do it after work.
Thank you. Why am I doing it: I re-discovered Blender a couple of months ago and followed the famous Donut-Tutorial. After that I made some minor things, then I modelled and animated my Laptop, and now I'm challenging myself with a bigger project with more complex shapes. And boredom.
I'm working in the Architecturial field, so I know how to work in 3D in general. In architecture, however, I need to consider all kinds of measurements correctly - that is someting I dont't need to do in Blender for an extent. I just enjoy the build.
I tried Blender before (I think it was Version 2.x) but in the end it didn't work out for me. Meanwhile the software got better.
Back when I still studied (couple of years ago) I did some renderings using Cinema 4D, since we had it on some universities computers. But I didn't model anything in C4D. I had a CAD Software, which wasn't that capable of 3D back then, but one could draw precicely. For the 3D stuff I used Sketchup. I could interchange the files (mostly dxf files) between the programs. For renderings I imported a 3DS-file into C4D and put textures on it. Our software at work is capeable of creating rendered images.
My goal is to import the car model into our architecture software at work and sneak it into a rendering.
I got kinda obsessed with a security policy engine last year and am trying to build a visual novel around it.
The story is supposed to take place in the near future where advancements in medicine and technology have created an implant that allows humans to program their cells' semipermeable membranes via software using this engine's policy language. The implant has the promise of preventing all disease since the right policy can regulate what enters your cells. However, in reality, many people suffer side-effects due to having implants with poorly-programmed policies. You play as a tuner who needs to save ailing patients by fixing their implants' buggy policies.
I'm thinking of making something similar to Trauma Center where there will be these real-time policy tuning games interwoven with sections of VN plot. Of course it's all ideas and prototypes rn. Nothing ready to show :P
I’m getting back into a scifi worldbuilding project I’ve been toying with for ages.
I’m at the point where I’m outlining some actual stories and I’ve settled on a kind of light novel format for them, since I seem unable to fully commit to writing or drawing.
I've been learning blender and a bit of Unity for the past two months to make Vrchat avatars. I'm currently trying to learn uv mapping so I can finally give my avatar some textures.
A colleague lent me a book with various yoga poses a few weeks ago and it has massively improved how I feel. Currently I'm working on digitizing it by creating an application where you can choose a pose, and it will be shown on your screen. I never made gui apps with GTK before, so it's a nice learning experience.
I know StevenBlack provides a docker image, but I've always wanted a nifty program to generate hosts files. I've been working on that. Although I'm not good with programming, I'm trying my best.
Previously, I made a custom status bar implementation using eww widgets, to replace functionality I thought was lacking in the current offerings like waybar, polybar, and the likes. I wanted weather integration, Spotify widget with controls and album artwork display and such, apart from all the regular functionality. So my bar and it's subwidgets were essentially just a huge system of eww widgets.
I've also been using i3 for the last decade at least. But now, I've finally decided to try Hyprland after visiting their website and falling in love with the smooth animations.
So I'm up and running now with an i3-like control scheme using the hy3 plugin. Now I'm exploring AGS as a widget system, which seems much more promising than eww in terms of setup and clear way of doing things and the library is solid and generic enough for my needs/requirements. AGS is also JavaScript so very familiar as I'm a web developer. It also seems much more efficient in terms of resources and CPU cycles.
It's looking great so far and I'm thinking about using waybar as my bar, but we'll see how far that gets me. I might just make a huge widget system again with AGS. It was pretty fun last time, a few years ago.
I'm building a replica of the talking skull from the Pirates of the Caribbean attraction at Disneyland.
I've got the skull 3d printed, primed and ready for paint. I picked up a new Arduino and am trying to get it programmed where it can connect to wifi and listen for artnet so I can control it with show control systems/software.
It has been frustrating because if it doesn't update the wifi or whatever frequently enough it will go into a reboot loop. If I keep getting frustrated, I might find a way to use the one with a poe hat instead. It would probably be more reliable, but I'll have to drop a new Ethernet run to where I want it. It will also be a much larger Arduino to hide.
I host a podcast called Almost Plausible where a couple of friends join me to create movie plots based on ordinary objects. For example, some of our episodes are paper bag, axe, and toilet brush.
I've been working on my rendition of the Super Smash Bros Ultimate theme on piano in my spare time from work. This recording isn't perfect but this was recorded literally right before a string snapped and scared the hell out of me! I've been uploading to TikTok since I'm self taught and no one ever really gets to hear me play and I'm self conscious about it. So I'm trying to put myself out there more to get over my self consciousness!
I've also been working on creating a mock Transmission server so I can create a good demo for my side project Similar to the idea behind k9s, I've been building a rust-based TUI to manage all your standard . I'm calling it Managarr. I'm working on getting this demo done and then I'll be implementing CI/CD. Once I can get this thing into alpha I'll open it up for contributions since I'm changing code all the time at the moment and it would just be merge conflict hell. Here's some screenshots!
I built a fitness tracking app for iOS called IronIQ, its been super fun to try and make something I'm really proud of and hopefully solve a core problem other weightlifters have (expensive & cluttered weightlift tracking apps. I've gotten feedback from people in a few different countries, so it feels super rewarding!