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[Spoilers Session 0.5]

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Episode 0.5

Thousands of years ago, the gods were locked in a divine war. As the forces of good, evil , order, and chaos did battle. And after millenia, the good gods, known as 'The Virtuous' were victorious, and they ushered in a time known as the Immortal Peace. Driven by a desire to use this divine power to create rather than destroy, they called into existence

Reliquiae

a great fertile crater, surrounded on all sides by an impassable mountain range called the Allanites(sp?). From the Walking Forests of Rathi, to Sarin the Inland Sea, life flourishes here in all its forms.
Yet, as ever, mortality mars whatever it touches. Reliquiae, whilst free from war, is not free from murder, lies, extortion and cruelty. There are still dark corners of the world where nefarious deeds flourish. Many of the doers of those deeds are wandering souls who find their home in The Web, an organization that offers protection, and procurement, and power at a price. The Web is known as the last refuge of the desperate. If a family owes a debt they cannot pay, or a farmer wishes to settle an age-old score, or a scholar longs to discover something thought to be lost in the mists of time, they call on The Web.

For Their Eyes Are As To The Stars In The Sky

and

The Web Is Wide

and there are two ways you can pay for this help. One is the gold price and the other is servitude. The greater and more distasteful the task, the more gold or time is required.
Our players are agents of The Web, bound to it until such time as their debt is paid. There is no other escape. The Web. Is. Wide.
You have beeen in the city of Escalon for three days preparing for the mission given to you by The Spinner, the skeletal lieutenant of the leader of The Web. Your mission is to murder Aleir Dacar, a highborn elf and heir to an influential and ancestral seat, the lineage of which can be traced back to the creation of Reliquiae itself.
Tonight there is a masked ball taking place in the Dacar family mansion, which sits on the arat hill, high in the aristocratic quarter of the city. As the sun begins to set, casting the buildings in red and gold, you leave your lodgings and make your way up this hill. The outline, the silhouettes on the limestone. This path is intricately paved and patterned and each intersection you see painted in lapis lazuli-colored paint. Golden and blue trees, which are the symbol of the elven goddess Theon. As you near the high walls of this Dacar family estate, there are gates of wrought iron with apples, embossed as emblems, into them. A crowd has started to converge, gather around these gates. All in brightly-colored robes and all wearing elaborate masks, almost Venetian-style masks, which either partially or entirely cover their faces.

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