Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.
I'm curious if they improved the builds. Coming from Isaac I was not so hot on Hades if I'm gonna be honest. Got burned out fairly quickly after not even 40 hours because it was very repetitive and I never felt like I could really build towards anything during the runs, while the story seemed to crawl to a halt as well.
Not OP, but I have over 500 hours in a couple roguelikes and over a thousand in Slay The Spire. Depends on how good the game is at providing different experiences.
I'm starting to question my life a lot. I've played over 4k hours of BoI since the first version. I remember when people warned about WoW before I really gamed and how people were sinking their whole lives into it and I was like, "wow, can't imagine, that's crazy," and now I'm those people. I should go outside.
I have 95 hours in basic Isaac and 235 hours in Rebirth (And I know that's also on the lower end of things for quite a few other Isaac players).
I've not played Afterbirth+, let alone Repentance, since by the time I already kinda was so out of the game that I didn't want to re-learn it, but if I did that would likely add quite a few more hours onto it.
Re-learning is a lot easier with the externel item description mod. There's too much stuff now to keep track off anyway and it's quite well integrated.
That does look good. Though, I'm not sure the DLC ever go on sale since they are only available through the package deal. The store page for them is kinda weird.
I completed Afterbirth and put it down for a few years, I've recently got Repentance and not only did I pick it up again pretty quickly but there is so much new stuff. I can't recommend it enough!