Weekly “What are you playing” Thread || Week of May 19th
Whatcha all playing!
I played and rolled credits in animal well which was really fantastic. I am still looking for secrets! Also checked out caves of qud's new UI update on the beta branch. It's outstanding
I never finished Zero Dawn but I’m about 40 hours in. Combat mechanics are wonderful. Doesn’t get boring for me. But the design of quests being numerous “run 3km this way, find a thing, get out” grows old.
I’ll pick it up again later down the road and finish it eventually.
This is exactly where I've been for the last week, it's insane just the sheer difference the changes they made have had on the overall gameplay.
It feels as if I went from playing the technical demo (season 3) of the game to the actual launch version (season 4) - which sounds dramatic but it's the second time I've made it to WT4 (I usually can't slog through this much) and never this early!
Reckon this is worth picking up on sale? I'm interested in it having played all the previous games, but I'm worried the battle pass and mtx is ruining it.
Now it's been out for a few seasons what do you think?
They made a lot of changes this season to weapon crafting and modifying that's made it much easier than previous seasons. There's also a couple things that they made available across all difficulty tiers instead of the two higher ones. I haven't looked into specific specs, but I believe they've also buffed a bunch of the skills.
I don't know about mtx, but the paid battle pass is really only cosmetic stuff and doesn't affect core gameplay, if that's what you're worried about. There are things called "smoldering ashes" which serve as season permanent buffs, but they are available on the free battle pass, so everyone gets those.
I just finished Immortals of Aveum. I really liked the story. Felt like an early 2000 science fiction action movie. It's gorgeous looking but the shooting didn't have enough oomph to be really fun, so I stopped playing after the credits rolled. Didn't feel the need to 100% it.
It has a lot of Doom-like exploration for new gear and other goodies. Also a handful optional bosses which are pretty hard to beat. But the shooting revolves around basically 3 weapon types (magic types in this case): a DMR, an SMG and a shotgun. The variations thereof don't feel different enough and the feedback lacks kick, so the shooting doesn't feel very meaty. It's still solid enough, but the story is definitely what carried me through the 20ish hours of the game.
I made it about 3/4ths of the way through my second play of Lies of P before I decided I had to take a mental sanity break. I don't think I've ever played a game that has made me so angry and frustrated because I can't change the core trajectory of the story.
.
After learning the lore in the first run and actually hearing the King of Puppet's dialogue during his boss fight this time, I feel extra bad that I complained so much about it in my first playthrough. Geppetto can go fuck himself. I am begging this game to let me side with Romeo.
To fill the Lies of P void, I decided to take another go at We Happy Few. I started a playthrough a few years ago and finished the first act, Arthur's story, but never got around to the rest of the game. I don't feel like I got to fully immerse myself in the world last time, so I'm going to take my time this round.
Diablo 4: Season 4 started this week, and I'm going with a fire/ice based sorcerer build. I'm liking the changes that they made to crafting and modifying weapons, and I've already made it to the paragon boards. I also got one of my friends playing with me this season with a similar build, so it'll be extra fun.
Diablo 4 for me too. I did not play much last season, but this one I enjoy a lot. I like the changes regarding loot and crafting and I see myself finally using the Aspects now that they are not consumed, but can be pulled from the codex as often as I want. Previously I saved my good rolled aspects "for later"... and later was usually beyond my playtime for a season :-)
Okay, just finished Chants of Sennaar. That was a lovely experience. Reminded me a bit of my time a few months ago with Jusant, along with a touch of Journey and Heaven's Vault thrown in.
Had to laugh out loud when I ended up playing a fucking mechanical crank handle version of Flappy Bird. That was pretty entertaining.
One puzzle completely stumped me, but some kind soul on the Steam forums (!!) had a really good explanation without giving away the actual answer to the puzzle, which I always appreciate.
Anyway, highly recommend for anyone who likes puzzle games, environmental and organic storytelling, languages and written script, and just an examination of history, culture, and how (ideally) we can all connect if we just listen to one another and find shared interests (there's a particular interest that almost every culture in the game shares, which is something a lot of people IRL bond over as well; I found it pretty interesting because it felt so... quintessentially human).
What to play next? No idea. I think I'm done with intense action games for a while, so might find something else relatively chill to play.
I played and enjoyed Chants of Sennaar and Jusant in the last few months. A recent standout game for me was Tunic. Check it out, it might suit you well as much as it did me. It has fighting but if you want you can enable easier combat or even "no fail mode" (invulnerability) from the menu. The game has a ton of hidden secrets and puzzles while being pretty and friendly to look at like the other two games. It is a great experience with or without the combat parts.
Hah, I was actually considering Tunic! But I'm also a little mentally burned out, so I think I need to be in a bit of a different headspace, otherwise I'm going to ignore some of the more interesting parts like the little secrets and slowly revealing the instruction manual and all that curiosity-rewarding stuff.
It's definitely on my "to play relatively soon" list, though, and thanks for the suggestion!
Just beat Slay the Princess twice. Wow, really lived up to the hype for me. Excellent writing and art. Excellent... Format and pacing for a visual novel with a lot of different choices. The themes it explores are incredibly interesting and varied.
I heartily recommend it to anyone who enjoys a VN with a mysteriously intriguing story.
Fallout 76. I'm genuinely surprised how generous the players are, and it's been generally fun. It doesn't feel exactly like typical Fallout, but it lives somewhere between Fallout and Metro: Exodus.
Only big downside is the weight limits they put on everything (including your stash box), because that's how the devs try to encourage players to buy in with cash. You can still run while encumbered, which is a nice change, but it uses AP to do so. Eventually you have to stop and "catch your breath" before you can keep going. Since it also blocks fast travel, it kind of puts a damper on the fun of collecting all the things when you are forced to travel by foot.
Welcome to the game! I played ages ago and returned recently. Definitely enjoying myself and trying a power armor heavy gunner build.
I strongly recommend just not holding onto as much scrapped junk. Its actually pretty easy to come by a lot of scrap types when you need it. Also strength is a good stat, invest in it for carry weight increases. Power armor also increases your carry weight if you have low strength. Power cores are decently easy to come by.
Thank you! I bulked several hundred of the heaviest items and sold them to a vendor, and I made throwing knives from the excess steel (and sold those).
I think I should still pare that down, though. Right now, screws are my primary concern, and like you pointed out, I don't seem to be having trouble with things like lead, cloth, and steel. I do have power armor, and I saved up to get the core recharger, so I should probably make use of that more often.
What are your thoughts on keeping higher level weapons in stash? I have some level 25+ items, but I'm only level 19.
Just finished Cyberpunk 2077 and Phantom Liberty, which I enjoyed greatly, despite all the jank!
I'll likely move on to DMC 5 now, since I left it unfinished a few years ago and would like a shorter / fast-pace game atm.
I've also been playing a fair amount of Guilty Gear Strive on the side, first real fighting game and it's a blast so far trying to learn the right combos, cancels, etc...
I've been streaming Lies of P the past week and I think I'll start the Paper Mario Remake once I'm done that :)
I've also been trying to 100% we love katamari reroll. Not sure if I want to even attempt the 1 million roses part though. It seems far less fun than I thought it would be
I was playing Rise of the Tomb Raider pretty much non-stop, a lot of fun. Gorgeous game and runs really well on my potato but...hehe Epic Games did something and now ROTR along with a lot of other games just appear as "OS Unsupported" in my library :) and after a little searching on the other site turns out everyone is having the same issue.
Oh well, atleast Epic Games gave away DRM free versions of those games so I can still play my copy
Been playing Rebel Galaxy on and off a bit. It's decent enough, think of it as a Freelancer lite, big emphasis on "lite". It's more "naval combat in space" than any sort of space game.
Also some Ultimate Marvel vs Capcom 3, I really suck at it but it's so flashy and fun!
I'm partially aware of people not liking Rebel Galaxy Outlaw as a sequel, though I never read into the whys, though if you can actually pilot in all 6 degrees of freedom, that's a plus for me.
What was that exclusive deal? Something with Sony?
I've been playing the World of Warcraft Remix: Mists of Pandaria mode since it came out. It's fun, but extremely grindy at max level. I really hope Blizzard improves the balancing, since right now it feels like you gotta decide between spending the special currency on cosmetics and mounts or upgrading your gear. I chose a druid, just for the flexibility of potentially playing every role, but am currently Balance, which I never really played before.
Just started animal well myself. Seems extremely solid so far. Excited to see what else the game has in store. Also has me excited to see what else big mode releases in the future if this is the bar of what they'll publish.