Anyone took a look at "Shadowrun: The Needle's Eye"?
Anyone took a look at "Shadowrun: The Needle's Eye"?
I'm always on the lookout for run inspirations. But many Shadowrun missions were hit or miss
Anyone took a look at "Shadowrun: The Needle's Eye"?
I'm always on the lookout for run inspirations. But many Shadowrun missions were hit or miss
Missions are hard to write. Most of the ones I've looked at (for D&D, old school D&D, and Cyberpunk RED) have been weak. I find the best missions are remixes of official modules written by GMs who have run them.
Yeah, in the end you'll always end up doing an inspiration rather than running it directly. But among pre-prepared missions there are those that are flexible and those that rely on assumptions. I was hoping that maybe someone had looked at this book and has an opinion which category these fall in
Can you give any examples, either good or bad?