Senior Riot devs say the League of Legends playerbase is getting older, with fewer newbies jumping in: 'Candidly, it's not the same situation it was 10 years ago'
League has been and always will be bad. They don't allow mods like in DotA 2, barely change the map, don't make huge "WTF is going on???" patches, won't mainline URF, don't allow the game to change (if you're playing a support hero, it may not be used as a carry otherwise it will be nerfed), the game is just in general stale af. Seasoned players and eSports watchers can call nearly all picks and bans ahead of time.
The game is also grindy as hell. You don't start out with access to all your champs and can't just drop into a 10-20 minute match that doesn't count and is a fun place to experiment. There aren't tournaments for noobs and the lack of custom games also makes that less possible.
The toxic community is only beaten by DotA's community. The only thing going for league is that it makes money and has a dedicated team on it. Valve has maybe 5 staff working on DotA, does no marketing, no ads, no widespread press releases, ... The only new players it got where simps for new heroes from their awful anime.
I still play hots almost everyday. I do play with new players once in a while. Also the community is holding on to that game like crazy. I never wait to play and I rarely see the same names.
They even deployed a couple new patches in the last 6 months.
I think they should still put this game in Steam, maybe it could revive it.
I wanted to try Heroes of the Storm to play with Kerrigan and Doom, but they never made it cross platform, and I don't think it was ever released on Steam. The idea of everybody levelling together instead of individually seemed like a great idea, but IMO that should've been a game mode instead of the main one.
Anyway, no MOBAs for me anymore. Hopefully OpenChamp will become something great!
It's a shame more non-blizzard companies didn't try out some of the mechanics of HoTS. It's the only MOBA I played and actually enjoyed. My favorite part was that there was no item shop to overcomplicate matchups and expected stats.