As the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"
As the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"
Elden Ring's director speaks on what makes the action RPG satisfying to play.
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The gameplay is perfect. But how about just fixing the PC version with some basic things like…
- A setting to disable chromatic aberration.
- Fix the broken ultrawide support.
- Add remappable keybinds.
- Unlock the framerate.
- Add DLSS and FSR.
You know, basic, fundamental PC features.
77 9 ReplyFromsoft PC ports have always been notoriously bad, but it blows my mind that after 15 years, they still don't support something as important as custom keybinds.
19 1 ReplyBro, they have remapping keybind in their game, I don't know what you're on about.
5 0 Reply
Wait those are all issues? I may hold off on buying the game then.
11 2 Reply8 0 ReplyBut unfortunately you can't use this while playing online.
4 0 ReplyFlawless Ultrawide can also be used to fix most of those things, but in either case, EAC will block you from online play… which is, like, half the fun of a FS game.
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The keybinds are mostly rebindable though actually? I play on mouse & keyboard with basically completely different setup than default.
From Soft PC ports definitely rough, though they have gotten a bit better each release
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