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Effects from the Heart Break Law
  • Now… Could they pass a lie detector for “do you promise you would never pay for your mistress to fly out of state for an abortion?“

    They probably will, but when the time come they'll manage to come up with the perfect excuse why their case is special and deserves an exemption.

  • Not to mom shame...
  • No, your statement was 100% correct. What I'm saying is that the Illuminati were the ones who changed the material tinfoil is made of in order to make it less effective.

  • I was looking at the firefox flatpak on flathub. Won't this warning make a non tech-savy user anxious? This might make them think they'll get a virus or something like that.
  • What do you mean by "improving"? This alarming warning appears because Firefox requires permissions. Let us look at the permissions listed there:

    1. "User device access". From the docs, I'd say the browser needs it for rendering?
    2. "Download folder read/write access". This one is obvious - the files you download with your browser go there.
    3. "Can access some specific files". This one, I'll admit, is a bit cryptic - what files does it need to access? But this one is on Flatpak for making the permission so general.

    App permissions should not be about "this app cannot be trusted because it asks for scary scary permissions". They should be about "take a look at the list of permissions the app requests and determine whether or not it make sense for such an app to need such permissions".

  • I just got clickbaited by the new Twitter logo

    Encountering one of these embedded tweets in a blog post, my hand instinctively moved to click the X and close it. That took me to the website.

    Could this be a clever ruse to generate more visits? Is Elon Musk actually more cunning than we give him credit?

    2
    Does it make sense to use a narrative scripting language for scripting the silent parts of world progression?

    Narrative scripting languages like Yarn Spinner or Inkle were originally meant for writing dialogue, but I think they can also be used for scripting the world progression even when no dialogue or even narration is involved.

    Example for something silent that can be scripted with a narrative scripting language:

    1. When the player pulls a lever...
    2. Move the camera to show a certain gate
    3. Open the gate
    4. Move the camera to show something interesting behind the gate
    5. Return the camera to the player

    Even though no text nor voice are involved here, I think a narrative language will still fit better than a traditional scripting language because:

    • Narrative languages describe everything in steps. Scripting languages will need to work a bit harder to generate steps the actual game engine can use.
    • Narrative languages have visual editor that can help showing the flow of the level as nodes.
    • The interface between a narrative language and the game engine tends to be seems to tend to be higher level (and less powerful) than the one with a traditional scripting language.

    On the other hand, flow control seems a bit more crude and ugly with narrative scripting languages than with traditional scripting languages. It should probably still be fine for simple things (e.g. - player activates a keyhole. Do they have the key?), but I wonder if a game can reach a point where it becomes too complex for a narrative language (I'm still talking about simple world progression, not full blown modding)

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    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AE
    AeonFelis @lemmy.world
    Posts 4
    Comments 635