I think you already have a kill-switch (of sorts) in place with the two Wireguard container setup, since your clients lose internet access (except to the local network, since there's a separate route for that on the Wireguard "server" container") if any of the following happens:
- "Client" container is spun down
- The Wireguard interface inside the "client" container is spun down (you can try this out by execing
wg-quick down wg0
inside the container) - or even if the interface is up but the VPN connection is down (try changing the endpoint IP to a random one instead of the correct one provided by your VPN service provider)
I can't be 100% sure, because I'm not a networking expert, but this seems like enough of a "kill-switch" to me. I'm not sure what you mean by leveraging the restart. One of the things that I found annoying about the Gluetun approach is that I would have to restart every container that depends on its network stack if Gluetun itself got restarted/updated.
But anyway, I went ahead and messed around on a VPS with the Wireguard+Gluetun approach and I got it working. I am using the latest versions of The Linuxserver.io Wireguard container and Gluetun at the time of writing. There are two things missing in the Gluetun firewall configuration you posted:
- A
MASQUERADE
rule on the tunnel, meaning thetun0
interface. - Gluetun is configured to drop all
FORWARD
packets (filter table) by default. You'll have to change that chain rule toACCEPT
. Again, I'm not a networking expert, so I'm not sure whether or not this compromises the kill-switch in any way, at least in any way that's relevant to the desired setup/behavior. You could potentially set a more restrictive rule to only allow traffic coming in from<wireguard_container_IP>
, but I'll leave that up to you. You'll also need to figure out the best way to persist the rules through container restarts.
First, here's the docker compose setup I used:
networks:
wghomenet:
name: wghomenet
ipam:
config:
- subnet: 172.22.0.0/24
gateway: 172.22.0.1
services:
gluetun:
image: qmcgaw/gluetun
container_name: gluetun
cap_add:
- NET_ADMIN
devices:
- /dev/net/tun:/dev/net/tun
ports:
- 8888:8888/tcp # HTTP proxy
- 8388:8388/tcp # Shadowsocks
- 8388:8388/udp # Shadowsocks
volumes:
- ./config:/gluetun
environment:
- VPN_SERVICE_PROVIDER=<your stuff here>
- VPN_TYPE=wireguard
# - WIREGUARD_PRIVATE_KEY=<your stuff here>
# - WIREGUARD_PRESHARED_KEY=<your stuff here>
# - WIREGUARD_ADDRESSES=<your stuff here>
# - SERVER_COUNTRIES=<your stuff here>
# Timezone for accurate log times
- TZ= <your stuff here>
# Server list updater
# See https://github.com/qdm12/gluetun-wiki/blob/main/setup/servers.md#update-the-vpn-servers-list
- UPDATER_PERIOD=24h
sysctls:
- net.ipv4.conf.all.src_valid_mark=1
networks:
wghomenet:
ipv4_address: 172.22.0.101
wireguard-server:
image: lscr.io/linuxserver/wireguard
container_name: wireguard-server
cap_add:
- NET_ADMIN
environment:
- PUID=1000
- PGID=1001
- TZ=<your stuff here>
- INTERNAL_SUBNET=10.13.13.0
- PEERS=chromebook
volumes:
- ./config/wg-server:/config
- /lib/modules:/lib/modules #optional
restart: always
ports:
- 51820:51820/udp
networks:
wghomenet:
ipv4_address: 172.22.0.5
sysctls:
- net.ipv4.conf.all.src_valid_mark=1
You already have your "server" container properly configured. Now for Gluetun:
I exec into the container docker exec -it gluetun sh
.
Then I set the MASQUERADE rule on the tunnel: iptables -t nat -A POSTROUTING -o tun+ -j MASQUERADE
.
And finally, I change the FORWARD chain policy in the filter table to ACCEPT iptables -t filter -P FORWARD ACCEPT
.
Note on the last command: In my case I did iptables-legacy
because all the rules were defined there already (iptables
gives you a warning if that's the case), but your container's version may vary. I saw different behavior on the testing container I spun up on the VPS compared to the one I have running on my homelab.
Good luck, and let me know if you run into any issues!
EDIT: The rules look like this afterwards:
Output of iptables-legacy -vL -t filter
:
Chain INPUT (policy DROP 0 packets, 0 bytes)
pkts bytes target prot opt in out source destination
10710 788K ACCEPT all -- lo any anywhere anywhere
16698 14M ACCEPT all -- any any anywhere anywhere ctstate RELATED,ESTABLISHED
1 40 ACCEPT all -- eth0 any anywhere 172.22.0.0/24
# note the ACCEPT policy here
Chain FORWARD (policy ACCEPT 3593 packets, 1681K bytes)
pkts bytes target prot opt in out source destination
Chain OUTPUT (policy DROP 0 packets, 0 bytes)
pkts bytes target prot opt in out source destination
10710 788K ACCEPT all -- any lo anywhere anywhere
13394 1518K ACCEPT all -- any any anywhere anywhere ctstate RELATED,ESTABLISHED
0 0 ACCEPT all -- any eth0 dac4b9c06987 172.22.0.0/24
1 176 ACCEPT udp -- any eth0 anywhere connected-by.global-layer.com udp dpt:1637
916 55072 ACCEPT all -- any tun0 anywhere anywhere
And the output of iptables -vL -t nat
:
Chain PREROUTING (policy ACCEPT 0 packets, 0 bytes)
pkts bytes target prot opt in out source destination
Chain INPUT (policy ACCEPT 0 packets, 0 bytes)
pkts bytes target prot opt in out source destination
Chain OUTPUT (policy ACCEPT 0 packets, 0 bytes)
pkts bytes target prot opt in out source destination
0 0 DOCKER_OUTPUT all -- any any anywhere 127.0.0.11
# note the MASQUERADE rule here
Chain POSTROUTING (policy ACCEPT 0 packets, 0 bytes)
pkts bytes target prot opt in out source destination
0 0 DOCKER_POSTROUTING all -- any any anywhere 127.0.0.11
312 18936 MASQUERADE all -- any tun+ anywhere anywhere
Chain DOCKER_OUTPUT (1 references)
pkts bytes target prot opt in out source destination
0 0 DNAT tcp -- any any anywhere 127.0.0.11 tcp dpt:domain to:127.0.0.11:39905
0 0 DNAT udp -- any any anywhere 127.0.0.11 udp dpt:domain to:127.0.0.11:56734
Chain DOCKER_POSTROUTING (1 references)
pkts bytes target prot opt in out source destination
0 0 SNAT tcp -- any any 127.0.0.11 anywhere tcp spt:39905 to::53
0 0 SNAT udp -- any any 127.0.0.11 anywhere udp spt:56734 to::53
Gluetun likely doesn't have the proper firewall rules in place to enable this sort of traffic routing, simply because it's made for another use case (using the container's network stack directly with network_mode: "service:gluetun"
).
Try to first get this setup working with two vanilla Wireguard containers (instead of Wireguard + gluetun). If it does, you'll know that your Wireguard "server" container is properly set up. Then replace the second container that's acting as a VPN client with gluetun and run tcpdump again. You likely need to add a postrouting masquerade rule on the NAT table.
Here's my own working setup for reference.
Wireguard "server" container:
[Interface]
Address = <address>
ListenPort = 51820
PrivateKey = <privateKey>
PostUp = iptables -A FORWARD -i %i -j ACCEPT; iptables -A FORWARD -o %i -j ACCEPT; iptables -t nat -A POSTROUTING -o eth0 -j MASQUERADE
PostUp = wg set wg0 fwmark 51820
PostUp = ip -4 route add 0.0.0.0/0 via 172.22.0.101 table 51820
PostUp = ip -4 rule add not fwmark 51820 table 51820
PostUp = ip -4 rule add table main suppress_prefixlength 0
PostUp = ip route add 192.168.16.0/24 via 172.22.0.1
PostDown = iptables -D FORWARD -i %i -j ACCEPT; iptables -D FORWARD -o %i -j ACCEPT; iptables -t nat -D POSTROUTING -o eth0 -j MASQUERADE; ip route del 192.168.16.0/24 via 172.22.0.1
#peer configurations (clients) go here
and the Wireguard VPN client that I route traffic through:
# Based on my VPN provider's configuration + additional firewall rules to route traffic correctly
[Interface]
PrivateKey = <key>
Address = <address>
DNS = 192.168.16.81 # local Adguard
PostUp = iptables -t nat -A POSTROUTING -o wg+ -j MASQUERADE #Route traffic coming in from outside the container (host/other container)
PreDown = iptables -t nat -D POSTROUTING -o wg+ -j MASQUERADE
[Peer]
PublicKey = <key>
AllowedIPs = 0.0.0.0/0
Endpoint = <endpoint_IP>:51820
Note the NAT MASQUERADE
rule.
Is it a bird?
Is it a plane?
I actually can't tell.
Among other things: Cooking. They're really helpful in those situations where I have a bunch of ingredients lying around in my pantry but I lack concrete recipes that can make a proper meal out of them.
Not since I've started working from home.
Permanently Deleted
test, spoiler test
eueaouaoeuaoeuaoe
The syntax is a bit confusing. You need to leave the first "spoiler" untouched. You can delete the second "spoiler" to set the title, and then replace the three underscores ___ with your text:
"
::: spoiler my-title
my-text
:::
"
Edit: Looks like most apps don't support this and this spoiler markdown only works in the browser.
I set it up manually using this as a guide. It was a lot of work because I had to adapt it to my use case (not using a VPS), so I couldn't just follow the guide, but I learned a lot in the process and it works well.
I've tried both this and https://github.com/jmorganca/ollama. I liked the latter a lot more; just can't remember why.
GUI for ollama is a separate project: https://github.com/ollama-webui/ollama-webui
The more recent installment, Bannerlord, had caught my attention, but a lot of people were saying it was unfinished and that devs weren't updating the game to deliver things that were promised and instead were making minor hotfixes that even broke the mods attempting to address the game's inadequacies. A lot of the complaints compared it to the first installment in the series and were recommending trying it out, especially since it had had a thriving mod scene and was more fleshed-out over all. I tried it out, but it just felt too dated for my taste; couldn't get into it.
Maybe I would've gotten into it had I given it more time. I just felt pressured to quickly make a decision on whether to refund it after I had wasted more than 3 hours of my "trial" sitting in the main menu.
I once got a refund after 5 hours. I opened the game, left it running at the main menu, then went to make lunch and completely forgot about it. Wasted probably about 3.5 hours in the menu. When I asked for a refund, I didn't even explain that I'd left it open in the main menu; I just pointed out why I didn't like it and why I wanted a refund. The game in question was Mount and Blade, store country was Germany, and I submitted the refund request on the same day I bought it.
Wrong. They proved that they could no longer be trusted after the release of Fallout 76.
Permanently Deleted
They also ruined Bioware. BIOWARE! :(
Or take it a step further: https://github.com/RandomCoderOrg/ubuntu-on-android (Edit: don't even need root for this)
I wish they would carry on the momentum and also finally support hardware keyboard shortcuts. This is the one thing that's killing Android tablets for me (I'm not willing to use a Chromium-based browser): https://connect.mozilla.org/t5/ideas/need-more-physical-keyboard-support-for-firefox-mobile-on/idi-p/3836
Issue is being tracked here: https://bugzilla.mozilla.org/show_bug.cgi?id=1794664