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He believes that tutors are unhealthy for the format, Universes Beyond is bad, and that maybe WotC designs too many cards for Commander.
MagicCon: It's a party, and everyone is invited to play the Magic they love most.
> Modern Horizons 3 "speculation" begins.
Probably the first time Infernal Reckoning has sold any copies in a few years
They are making more than enough money from the Bedrock mtx, server hosting fees, merchandise and spinoffs I'm sure
Because those pages had information that wasn't on the new pages?
Just from my own experience, WotC migrated the Magic the Gathering site to a new one, and while some articles were brought over there were a whole lot of stories, strategies and event coverage that were lost or are only available thanks to Archive.org
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Another week with multiple constructed formats driving up prices. Fortunately I also get to talk about my favorite format, Legacy. Plenty of fluctuations going on!
I thought Valorant took that spot?
You probably thought Signal Pest was a robotic chicken, didn't you? Nick Wolf goes over all the Magic art you've been misinterpreting!
More than a decade ago, Wizards of the Coast ended one of its longest-running Magic: The Gathering formats.
New line of MTG plush charms coming soon
> With Stickers and Attractions banned from competitive play, what else does Unfinity have left to offer?
It's pretty funny that they sprung for high-quality art for their poster then put it on the lowest quality background with a god-awful font
Served with some sparkling rosé. My local store had tails on sale and I had not had them in a while. Never want to go that long again without having them because boy is lobster really good.
This was just a simple recipe of melted butter with garlic, dill, paprika, old bay, salt and pepper brushed over it before and after following this recipe since they also had a video on how to cut the lobster. Though I ended up using my fingers for most of it.
The salad was another easy recipe and we ended up mixing some of the extra goat cheese and lobster drippings together for a delicious cracker topping.
The path to the Pro Tour takes players through Regional Championships. This is how it's down.
Join us for MagicCon: Las Vegas, October 25–27, 2024. Play events, panels, exclusive merch, fan-favorite artists, cosplayers, and more!
There are no Attractions legal in Brawl since it never got Unfinity. They're still legal in Commander, they were only banned in competitive 60 card formats
I'll just say it, hooray! Adding stickers/attractions to black border was a mistake and WotC finally realized this and took the nuclear option.
Glad to see a hit to Affinity in Pauper but it'll just shift to another version like usual
Mark revisits the Rabiah Scale, where he rates the likelihood of returning to planes in Magic's most recent excursions through the Multiverse.
The Eldrazi return—like you've never seen them before—in Modern Horizons 3. Read on to see why they're so feared!
What's the benefit of going private for a company that's owned by private equity? Like from a regular standpoint, not being subjected to the constant growth demands of shareholders is good, but I wouldn't think private equity cares about that as long as they're making money
Looks delightful, makes me want to eat outside in the nice spring weather here. How was making the mozzarella? I'm seriously considering it with how hard it is to find the good stuff here (and how expensive it is when I do get my hands on it)
I mean, StarCraft was mentioned in the article. He just doesn't think RTS is big enough for AAA dev companies when they're all trying to sell tens of millions of games
That's not to say RTSes can never be any kind of hit: StarCraft 2 sold many millions of copies, Bruno noted, and Crate Entertainment only needs to sell a million to make "an OK return," he said. The series has also been an esports phenomenon. But for a company like Blizzard, he doesn't think that's enough anymore, which is why the developer stopped making new RTSes, or at least seems to have for now.
I mean, StarCraft was mentioned in the article. He just doesn't think RTS is big enough for AAA dev companies when they're all trying to sell tens of millions of games
That's not to say RTSes can never be any kind of hit: StarCraft 2 sold many millions of copies, Bruno noted, and Crate Entertainment only needs to sell a million to make "an OK return," he said. The series has also been an esports phenomenon. But for a company like Blizzard, he doesn't think that's enough anymore, which is why the developer stopped making new RTSes, or at least seems to have for now.
Final Fantasy: Crystal Chronicles. The cozy feel of the caravans contrasts with the dire quest they're on, to gather enough Myrrh so their village can survive another year. Failure means death not only for them but their friends and family as well. Despite this the game has a fairly relaxed world where life continues despite all this. I also like that they don't just use the standard dungeons, instead you have mushroom forests, an abandoned mine, a fancy monster house and even a decrepit town whose adventurers never returned.
There's another romance/card game manga about a not-Magic card game (but obviously based on Magic) called Wizard's Soul if you're interested in those kinds of stories. It wasn't popular enough to get an official translation but scanlations exist
Being entitled to equal rights doesn't mean they actually get them. It also doesn't account for the fact that many Palestinians are denied citizenship or remain in occupied territories controlled by Israel and explicitly not guaranteed equal rights
The comprehensive report, Israel’s Apartheid against Palestinians: Cruel System of Domination and Crime against Humanity, sets out how massive seizures of Palestinian land and property, unlawful killings, forcible transfer, drastic movement restrictions, and the denial of nationality and citizenship to Palestinians are all components of a system which amounts to apartheid under international law. This system is maintained by violations which Amnesty International found to constitute apartheid as a crime against humanity, as defined in the Rome Statute and Apartheid Convention.
"Demonic Tutor was the first piece I did," he says. "And a lot of people tell me it's their favorite, so it's been downhill ever since."
Haha, sometimes you just can't beat nostalgia
That's basically what most tech companies are trying to optimize these days, the ability to make money off of other people's work. It's why they're so hyped about trying to use AI to replace the very workers it's trained on.
Oh I see, so more horizontal movement style games? Maybe Moon Hunters?
I feel like a lot of stuff like that is probably going to fall into the roguelike category. But as a fan of RPGs roguelikes always bug me because I need progression. Soulslikes such as Hunt the Night or Duel Corp might be better, but based on your description that's probably too much on the action side and not enough on the rpg side
It's not pixel art, but does Muramasa: The Demon Blade count?
Not sure if it's RPG-y enough, but Katana Zero does sort of match that kind of style
But simply knowing the right words to say in response to a moral conundrum isn't the same as having an innate understanding of what makes something moral. The researchers also reference a previous study showing that criminal psychopaths can distinguish between different types of social and moral transgressions, even as they don't respect those differences in their lives. The researchers extend the psychopath analogy by noting that the AI was judged as more rational and intelligent than humans but not more emotional or compassionate.
This brings about worries that an AI might just be "convincingly bullshitting" about morality in the same way it can about many other topics without any signs of real understanding or moral judgment. That could lead to situations where humans trust an LLM's moral evaluations even if and when that AI hallucinates "inaccurate or unhelpful moral explanations and advice."
Despite the results, or maybe because of them, the researchers urge more study and caution in how LLMs might be used for judging moral situations. "If people regard these AIs as more virtuous and more trustworthy, as they did in our study, they might uncritically accept and act upon questionable advice," they write.
Great, so the headline of the article directly feeds into the issue the scientists are warning about when it comes to public perception of AI morality