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How are you all playing these insanely complex games?
  • As with any competitive game, in overwatch you are expected by other players to understand complex strategies that have evolved over time, which can be stressful for a newcomer.

    It doesn't help that many players who don't understand the Meta aren't afraid to chime in. Standing in front of you holding up my shield isn't my job, learn how to use cover fool.

  • Say goodbye to self-serve soft drinks at McDonald's
  • If people were properly incentived we could easily automate out the fast majority of fast food and retail work. The only reason they haven't is because minimum wage labor is so ludicrously cheap they don't need to bother.

    The self driving and AI stuff is pretty stupid though.

  • Lets talk about physics of the speed of spaceship
  • It's not exactly difficult to program. The only reason they would have done it this way is because they think it feels better to control. Realistic space physics results in a lot of crashing into things, or more commonly flying past them, which can result in frustration.

  • Black holes keep 'burping up' stars they destroyed years earlier, and astronomers don't know why
  • There's almost nothing more contradictory to that. While within a black hole, time becomes space-like, with your future being the inevitable center. The only possible way to escape would be to go back in time.

    Well that's assuming einsteinian physics, black holes are one of the few cases our physics stops making much sense.

  • Reflectacles to escape Facial Recognition
  • You take the image recognization machine, and you run the output of your own algorithm through it, training your algorithm to value patterns that confuse the first machine.

    I wouldn't trust this to work against updated machine learning algorithms.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)EX
    exponential_wizard @lemm.ee
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    Comments 27