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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #416 - Fluids 2.0 | Factorio
www.factorio.com Friday Facts #416 - Fluids 2.0 | Factorio

Hello, Grab your best lube, because it's time to talk about fluids!

Friday Facts #416 - Fluids 2.0 | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #415 - Fix, Improve, Optimize | Factorio
factorio.com Friday Facts #415 - Fix, Improve, Optimize | Factorio

Hello, While a lot of time of 2.0 development has been spent on new features and quality of life, we still take care of the smaller details and technical improvements.

Friday Facts #415 - Fix, Improve, Optimize | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #414 - Spoils of Agriculture | Factorio
factorio.com Friday Facts #414 - Spoils of Agriculture | Factorio

Hello, last week you've seen how Gleba looks, it's time to get a glimpse of what you can do there. With the idea of being a biological planet full of life, it seems reasonable to expect our engineer is about to harvest some of that. We already have ways of harvesting nature, specifically trees. On...

Friday Facts #414 - Spoils of Agriculture | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #412 - Undo/Redo improvements & Car Latency driving | Factorio
www.factorio.com Friday Facts #412 - Undo/Redo improvements & Car Latency driving | Factorio

Hello, We have another exciting batch of facts for you today.

Friday Facts #412 - Undo/Redo improvements & Car Latency driving | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #407 - Automating a soundtrack | Factorio
Friday Facts #407 - Automating a soundtrack | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #405 - Whole belt reader, New logistics GUI | Factorio
www.factorio.com Friday Facts #405 - Whole belt reader, New logistics GUI | Factorio

Hello, Today we have a quite a range of new features and improvements coming in 2.0.

Friday Facts #405 - Whole belt reader, New logistics GUI | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #401 - New terrain, new planet | Factorio
www.factorio.com Friday Facts #401 - New terrain, new planet | Factorio

Surprise! There are 5 new planets in the expansion. The first planet you arrive on is a strange new land, rich with iron, copper, coal, stone, oil, and uranium. Everything a starting factory needs and more. There's also water, fish, grass and trees. Yes, this is a fertile land, and we will thrive. ...

Friday Facts #401 - New terrain, new planet | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #399 - Trash to Treasure | Factorio
www.factorio.com Friday Facts #399 - Trash to Treasure | Factorio

Hello, It's Earendel back for another electric adventure. You got your first look at Fulgora in FFF-398. (If you haven't read that already please read that first.) Now let's take a look at the new planet's mechanics.

Friday Facts #399 - Trash to Treasure | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #397 - Factoriopedia | Factorio
www.factorio.com Friday Facts #397 - Factoriopedia | Factorio

Hello, we have gathered here today to talk about a new quality of life feature coming with 2.0.

Friday Facts #397 - Factoriopedia | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #396 - Sound improvements in 2.0 | Factorio
www.factorio.com Friday Facts #396 - Sound improvements in 2.0 | Factorio

Hello, Today we will be looking at (and listening to!) many of the sound improvements we have been working on for 2.0.

Friday Facts #396 - Sound improvements in 2.0 | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #392 - Parametrised blueprints | Factorio
www.factorio.com Friday Facts #392 - Parametrised blueprints | Factorio

Hello, I'm going to cover a feature I only just finished. I was thinking about this idea for years already. I always thought the feature is too hardcore to be included, but I learned that it is usually a mistake to underestimate the players, so I gave it a go, and decided to share it right awa...

Friday Facts #392 - Parametrised blueprints | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #389 - Train control improvements | Factorio
www.factorio.com Friday Facts #389 - Train control improvements | Factorio

Hello, trains are one of our most favorite parts of the game. We already talked about the ways we improved rails (FFF-377), so its time to talk about how we improved the way you can control the trains that ride on them.

Friday Facts #389 - Train control improvements | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #385 - Asteroid Collector | Factorio
www.factorio.com Friday Facts #385 - Asteroid Collector | Factorio

Hello, we've already shown the space platform processing cycle in FFF-380. Let's talk a little bit more about the machine which makes it all possible - the asteroid collector.

Friday Facts #385 - Asteroid Collector | Factorio
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Factorio @lemmy.ml tfkgmjfy @lemmy.world
Friday Facts #382 - Logistic groups | Factorio
www.factorio.com Friday Facts #382 - Logistic groups | Factorio

Hello, today we will go over some of the details of Space platforms we couldn't fit into the last FFF, as well as some new features that will tie the whole system together.

Friday Facts #382 - Logistic groups | Factorio

New FFF is out! This one about logistic groups.

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tfkgmjfy @lemmy.world
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