What's the most petty/pointless/pedantic hill you're willing to die on?
For me, it may be that the toilet paper roll needs to have the open end away from the wall. I don't want to reach under the roll to take a piece! That's ludicrous!
That or my recent addiction to correcting people when they use "less" when they should use "fewer"
"Roguelike" has become overused to the point that it's basically meaningless. Nobody's even played Rogue so it just means "a game that's like other games that are described as roguelike," which is like, any game. There's a set of games where the term originated where it actually made sense, games like Angband, ADOM, Castle of the Winds, etc, that are all closely related where the term makes sense. Cogmind and Pixel Dungeon are more recent examples.
Some of it gets resolved by describing those as "traditional roguelikes," and using other descriptors like "action rougelike" for Hades or "rougelike deckbuilder" for Slay the Spire, but like at that point why not just use "Hadeslike" or "Spirelike" instead of constantly harking back to this 40 year old game?
Rogue was the first, and thus the trend was named after it. There would need to be something extremely significant to override that. Someone would need to invent a catchier name and popularize it to the point that it starts competing with the old one and eventually overtake it.
It would need to be like what happened to the term "Doom clone".
I wonder if the same will happen with the term "soulslike".