Imho the DnD settings kind of held the game back anyway, the combat in Divinity 2 was a lot more fun since they didnt have to constrain themselves to the super basic DnD item system.
I dunno, I like BG3 a lot more than DOS2. I like actually being able to move and not feel like I wasted my turn doing so, and I feel like I get a lot less "fuck! I didn't want to go there!" situations eating up all my actions in BG3. Having distinct action / bonus action resources, where the latter can be converted into extra movement, is a good system IMO. Now if only they allowed you to use your action as a bonus action if you wanted…