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Scarecrows wrecked by weeds, wood or stones

I googled how to prevent spawning weeds, wood or stones from wrecking scarecrows. I read re paths. But weeds can wreck any floor or path.

I thought of surrounding a scarecrow with hardwood fence. I asked a large language model (llm) if that works. The llm said yes. True?

A scarecrow doesn't need so many resources but I don't wanna remake a scarecrow each time a weed, wood or a stone wrecks it.

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