Several years ago PCG reported on the early stages of a project by programmer James Lambert, who really loves the N64 and decided for the hell of it to make a version of Portal that runs on hardware first released in 1996.
Well, Lambert is clearly the type of chap who commits to something and then follows through, because he's spent the time since then continually adding bits and bobs and now has something which, to my admittedly uneducated eyes, is the most impressive homebrew game I've ever seen.
Seeing as there's zero Nintendo IP being used, I find that unlikely. The only company that would have any standing to go after him is Valve, and they historically don't go after modders and such. You also need to own a copy of Portal to play this game. You basically patch a file in Portal with a bps patch that will "convert" it into a playable N64 ROM.
What they need to do is get the licensing worked out and release it via gamepass or something. That would be a nice windfall for him and share this with with others.
Crazy what people can do with the N64 with modern knowledge. There is this German dude on YouTube who modded Mario 64 to run at 60fps on the console, the game normally only runs at around 20fps even with the C compile optimizations turned on, which Nintendo left off in the original, it rarely hits 30fps. Now he’s making his own full fledged mod for the game. https://youtu.be/t_rzYnXEQlE
Portal 2 also came out on PS3 and Xbox 360 but was a standalone and not part of the Orange Box. Portal 2 on consoles was interesting because I believe it also came with a Steam key for the game as well.