Its important to note that patent designs rarely have the final design in them. Most of the time they draw only a very generic, very basic design with the proper technical features. It may look like this and have Switch BC, but it might be completely different.
Also, as I have been saying all along, Nintendo definitely delayed Metroid Prime 4 (a game announced extremely early into the Switch's lifecycle) to be a Switch successor launch title.
I can only hope their new console gets an emulator relatively quickly, because Nintendo keeps making hardware that is severely outdated and underpowered before it even comes out.
Oh yeah, a patent isn't definitive proof of anything. The housing could potentially be different, but the pin out would be pretty well defined here. I'm inferring a lot on this one
No idea. But going by the trend of Nintendo, the Wii, WiiU, and Switch were all released so underpowered that they were basically releasing a console that could only compete with the previous generation.
I'm impressed they're sticking with cartridges, since that has been a source of issues with some games. I appreciate it myself. I like them.
This guy is kind of silly for saying that this has been the only time there have been games that fit into the old system, since you could totally put Gameboy Color games into the Gameboy Pocket, they just wouldn't work. They'd scold you and be like "This game can only be played on the GameBoy Color!".
I hope there's no forward compatibility, where games must target the lower spec hardware, since that's the same thing holding the Xbox Series X/S, I hope there's backwards compatibility though, it'd be nice to tuck my old Switch into storage.
It's not really an issue for the games, but an issue with the publishers, I guess, since quite a few 3rd party games have you download basically the whole thing instead of storing it on the cart.
I remember a story a few years ago about them being very expensive which drove up the price of cheaper indies, that could all have been sorted by now though
Huh? I thought there was a bump out on the GBC cartridge that prevented you from inserting it into a Game Boy? Also the notch cut out of the corner that prevents the power switch from operating. Am I mis-remembering?
The original large gameboys had a lock that utilized the slot via the power switch. The pocket removed the lock therefore allowing the non slotted Color games to be used in a pocket gameboy.
There was a bump out, but I don't think it physically stopped you from putting the cartridge into the console, I don't have a GameBoy on me to check right now though. You're right about the missing notch though, but that would only stop you from starting it on the original Gameboy and not the Gameboy Pocket or Super Gameboy. I know for sure I saw the Pokemon Crystal error screen when I tried to play it on the wrong device after being able to play Pokemon Gold on the older hardware.
I like it. They could have easily cited the needs of a mobile console and wanting to dedicate every last cubic centimeter to cooling and battery as an excuse to make the next console digital only.
Huh. I am that guy and was not aware some GC Color games would do that. Never had one, always thought of the Color as the first Pro model rather than its own generation.
But it's neat to hear they did that because it matches up with my assumptions about how it may be handled
There were a few games that worked on the OG gameboy, but were GameBoy color games, the ones that come to mind first are Pokemon Gold and Silver. You could play them on the og gameboy, without color and missing some hardware features, or you could play them on the Gameboy Color as they had intended you do. It was a really nice addition.
I always thought of the GBC as its own generation, since the games were mostly incompatible, just as I thought of the GBA as its own generation for the same reason, but really, it's almost just arbitrary.
Oh that would be sweet if backwards compatibility is a thing. I have a massive switch library, and to play those all on the new one would be huge for me. Also interesting comments on the cart design, that would also be cool if there was some mechanism to turn down the graphics detail or an alternate version that works on the old switch so I wouldn't have to buy a new one right away.
Nintendo, your games are already overpriced, just make the new games work on the old system 😅
Backwards compatibility is probably the only way they might convince me to buy a new switch instead of just staying with indie games on the old one. I have a good library already and there are still more games to try. I'm not in a rush to try the new AAA bull crap that comes out.
Dude, imagine my surprise when I pop up a random video I'm interested in and see that urban pop Earthworm Jim in the background. Glad to see we both ended up in the same refuge.