Publishers Have Finally Said The Quiet Part Out Loud About Retro Games
Publishers Have Finally Said The Quiet Part Out Loud About Retro Games

In a recent move against the archiving of video game history, publishers have finally come clean on why they dislike retro games so much.

What with all the layoffs across the games industry to compensate for rampant budgetary overspending in publishing, the reality behind keeping retro games within a paid walled garden is about charging new money for old rope and controlling the market to force gamers to play new games.
The specific quote is that “there would be a significant risk that preserved video games would be used for recreational purposes.”
This explains why people like Jim Ryan hate retro games. They think these older games would cannibalize sales from newer releases, which is uniquely stupid.