I just spent literally 3 days of my spare time trying to deal with scaling. I ran Linux on the desktop for 15 years. Had to switch to Mac for a while and then back to Windows for a while. Laptops with 4K screens turned out to be an interesting challenge when I finally came back. I had run gnome For most of my history with Linux.
After a few days of fighting with scaling and trying to locate working plugins for things I wanted, I swapped over to KDE. My screen scaling and multiple display resolutions workwd perfectly out of the box and everything that I was trying to find plugins for was already there.
It's taken me since the early 00"s but I might have become a KDE convert.
Kde is my daily driver. Has been for 6 years now. I try gnome here and there just to see how it's progressing. It sucked badly on a 14" laptop with 1440 screen I have. So glad scaling is fixed now
The option was there, but it wasn't ready for every day use. The performance impact was significant. The couple times I tried it, it was practically unusable.
The UI also showed a warning about performance when you enabled it
There’s no timeline or roadmap at this stage, but it’s definitely 46+ material and likely to take multiple cycles. There are individual parts of this that could be worked on independently ahead of the more contingent pieces, for example tiling groups or new window metadata. Help in any of these areas would be appreciated.
Wow. Moving the windows that don't fit in the current workspace to a new one is such a simple idea that might turn out to be incredibly effective. I love that Gnome exists to challenge the established design patterns and try to replace them, even though I'm not actively using it.
I recently installed Debian with Gnome on a laptop, and the UI is miles and miles better than what it was ~7 years ago. It used to feel old and like a knockoff of Windows XP or something. Now I only want to use Gnome on Linux. Huge credit to the Gnome team for all of these UI improvements they've been making, it's a serious amount of work gone into things.
I recently tried gnome and then untried it with the uninstall button for making stupid fucking design decisions I need to jump through hoops to turn off.
I rented Superman 64 once when I was a kid. Using gnome was like that.
I'd be curious which design decisions you thought were awful and were difficult to turn off? I've always though UIs across all OSes are very inflexible (e.g. on a Mac, you can't change command-tab to alt-tab, and can't cycle same-app windows without a separate keybind), so I'm not usually surprised when things are difficult to disable.
My only negative experience with Gnome was not seeing which apps were open at a glance (need to alt-tab and tile all windows). This is mainly a "what I'm used to" kind of thing though.
Nah their design decisions have been great. Pretty much everything has been based on actual usability studies rather than not rocking the boat and just copying the Win95 UX because that's what people expect.
If you prefer the Win95 paradigm, that's fine. Use another DE, use extensions, or use Windows. But telling everyone else that they're wrong and you're right is just sad.
Wow, up until now I had only seen all these changes in separate posts (the change to the activities button, some compositor changes, a few tweaks to Gnome Files/Nautilus, cursor tweaks, tweaks to Gnome Software, exposing a few more settings, making loupe the default image viewer, and a bunch of other changes) and I thought Gnome 45 was going to be a very small release. None of those changes seem major.
But now I see all of them listed together, I'm a lot more enthusiastic. This all adds up to a pretty good release.