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What are your thoughts about video game preservation?

I think its unnecessarily convoluted, the Entertainment Software Association (ESA) are morons and need to get a life.

Including their cousins like the MPA and RIAA.

https://gamehistory.org/87percent

I am currently doing research around this topic for my University work and have created a google form for people to respond, but I need to make sure it is clean and respects everyone's privacy.

You can request my signal group through direct messages if you would like to fill it out once it releases, I have other plans to have a talk as a (focus) group.

13 comments
  • It makes sense, unfortunately.

    They don't want to compete with older games. For a time, new games would innovate technologically and qualitatively, but that isn't always the case anymore.

    There are so many amazing games to play. If you wanted to, you could cut off all future content from this day on, and still have more than enough to remain entertained for the rest of your life.

    Some studios are still pushing the envelope, but others have stuck with one "as a service" game for almost a decade now. Others still are making stuff that is objectvly unworthy of being played compared to earlier games.

    If you can't make each game better than the last, people will just go back to the last game. But if you take away the last game, they'll go to the new game simply because the same game but worse is still better than nothing.

    And that's true overrall, too. If you like games, but can't play your favorite game anymore, you'll probably end up trying to find something new.

  • Fitgirl Repacks are performing a public service by not only repacking games better, but also distilling online content caches into offline game assets to ensure the game can still run years later.

    Our pirates are the best custodians we have.

    • I would say MagiPacks might be an even better example primarily because they deal with older games. They also operate along the GOG logic of ensuring games run on modern operating systems but they do it by bundling in commonly used fan patches.

  • It's just a sad state of affairs. Digital video games are 1's and 0's that you can copy for basically free (with the only cost being hard drive space which is dirt cheap), so preservation shouldn't be a problem. Unfortunately, we live in a world where logic sometimes has to take the backseat in order to maintain the current ideology, and video game preservation is one of those sacrifices.

  • I think it's going to get more and more challenging due to how many games are focused on online play. If co-op or multiplayer servers are shutdown a lot of the time it comes down to fans to recreate them.

    I'd highly recommend checking out this PCGamingWiki page about GameSpy server replacements if you are into that kind of thing.

    Even with these mods you still run into the issue of needing either players or bots and whether or not to archive all game altering updates.

13 comments