By starting the game from within certain articles released on a specific Switch News channel (accessed via the HOME Menu) players can receive a number of in-game items.
Depending on the state of gameplay progression or the location in which the data is reopened, there may be cases in which the items cannot be received.
Additional Fixes
Fixed an issue where players could not progress beyond a certain point in the main quests “A Mystery in the Depths” and “Secret of the Ring Ruins”, the side adventures “Hateno Village Research Lab” and “Lurelin Village Restoration Project”, the shrine quest “Dyeing to Find It”, and the side quests “Village Attacked by Pirates”, “The Incomplete Stable”, and “Seeking the Pirate Hideout”. Downloading the update will allow players to proceed past that point.
Fixed an issue preventing fairies from appearing under certain conditions when they originally should have appeared.
Fixed an issue preventing the meals provided by Kiana of Lurelin Village from changing under certain conditions.
Several issues have been addressed to improve the gameplay experience.
I’m still on the version they shipped out at release so I can keep my dupe glitch. Somehow I’ve put in over 200 hours in the game despite being a cheater, and I’m still grinding like crazy. Not sure why Nintendo set the economy the way they did tbh
There are several dupe glitches. I'm always running the latest version of the game and yesterday I gave myself 999,999 rupees using this glitch. It took me 5min since I already had a bit over a hundred diamonds on me thanks to this dupe glitch.
I play Zelda to explore and kick ass, not to worry about running out of money.
Having gotten into watching "speedrun explanation" videos, I am fairly sure that people find these glitches so easily because they are simply testing old glitches from other games that work based on knowledge of the game engine/general game coding errors that are common everywhere. Like finding ways to clip through walls is similar in most games, so they might be found super fast in a brand new game.
Yeah, I usually don’t mind grinding that much, but grinding thousands of ores by mining rocks that destroy my hammer for every dozen of ores is awful. You have to grind rocks to build hammers to grind more ores to trade them for other things but you can only do that a few times per day, and then you trade these new things for a battery cell. Repeat all of that 47 times to get the full battery. What were they thinking ?
Even if I enjoyed the game there is no way I’ll replay that ever again.