All original Dungeon Keeper code has been rewritten, establishing KeeperFX as a true open-source standalone game. Ownership of the original game is still and will always be required for copyright reasons.
When installing KeeperFX 1.0, perform a fresh installation without overwriting any previous ve...
I remember loving this way back in the day. What an amazing labor of love. I hope the original devs can learn how loved their original creation remains.
That was the only truly abysmal early access experience I've had. I randomly heard about it, and picked it up in "bedrock beta". Nothing worked. At all. It should have been pre-alpha internal testing only at that point, but they were selling early access.
Never went back to give it another shot. Maybe it evolved into a decent game, but it left a very bad taste in my mouth to advertise early access on a not even working proof of concept level of work.
I backed it on kickstarter, and played it again recently. It's pretty good now!
I mean, it was way better than what you describe for a LONG time, but it's gone through so many updates now that it's far better than it was even on launch.