Kubo and the Two Strings. Some of the story elements are a bit too obvious, but the overall story is charming and the art style (stop motion with puppet-like characters) is just plain cool.
Kirikou and the Sorceress. Wonderfully weird with an interesting story
Triplets of Belleville. The entire movie is "told" without words, except for a single sentence right at the start and one right at the end.
Games:
Terranigma (SNES). Main characters revives / creates an entire world that was doomed ages ago. It's kind of bittersweet when you're done reviving the continents, plants and animals and then the humans start f*cking stuff up. Great music and visuals too, despite being 16-Bit style
Ōkami. One of my all-time favorites but due to minimal marketing, not many people are aware that this game even exists. Charming art style and interesting gameplay concept.
What you are missing is that Okami bombed and capcom made no money with it, it's THE example of a great game that consumers ignored. It's more popular now than back then.
Maybe it's a regional thing then...? I'm in Germany and noone I know of has heard about either one. I wouldn't be surprised tho if those two got the attention they deserve in other parts of the world.
I just recently played through Terranigma! It's the third of a unofficial trilogy of similar Enix titles that I played as a child: SoulBlazer and Illusion of Gaia. Terranigma didn't make it to the USA for some reason.
Okami was really fun. I will say that going back to play it now the NPC talking sound the murmuring gets really old fast. I still enjoyed everything else.