How does Lemmy combat illegal activities and content?
Even if it's just a recommendation on a different group in which to ask the question, I'm curious how Lemmy combats criminal activity and content like human trafficking, smuggling, terrorism, etc?
Is it just a matter of each node bans users when they identify a crime, and/or problematic nodes are defederated if they tolerate it?
And if defederated, does that mean each node has to individually choose to defederate from the one allowing criminal activity?
If a problem user is on instance A, then it's mainly up to the admins of instance A to deal with the user. Until that happens, other instances can block the problem user from their particular instance. Ideally instance A steps in and deals with the problem user quickly.
If instance A is not dealing with the problem user, if there's a wave of them on instance A, or if there's an entire problem community, other instances will likely defederate (temporarily or permanently)
Also, you can block users, channels, whole servers, bots.
to clarify, regular users cannot block other instances-- they can only block posts from other instances. users and their comments from those instances are still visible on federated posts/comments from other instances and must still be blocked individually. i have no idea why this feature was implemented this way, as it's pretty much useless.
some 3rd-party apps provide better instance-blocking functionality that will block an instance's users and their comments, too, but lemmy-ui doesn't.
I may be wrong, but as I understand it fundementally as part of the fediverse I don't think they're obligated to do anything, there's no greater site policy to uphold.
They could host whatever content and discussion they want, and if that means their local government comes down on them for it and shuts the server down, then so be it, but Lemmy as a platform on its own I don't believe combats anything cross-instance. Each instance would just have its own rules and mods would ban users or defederate accordingly.
So basically a silk road alternative, but not really because it would be much easier to track down and remove a node? Or is it possible to also hide a node and rely on forcing de-federation?