Working on metal music for a potential Doom/Hades type game (fast pacing) - I'd like some feedback.
Working on metal music for a potential Doom/Hades type game (fast pacing) - I'd like some feedback.
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I've previously composed for different project, video, play, etc. but never for a game. I got an opportunity and they asked me to send draft of metal tracks so I recorded a few things overs the past 2 weeks. I'm looking for any kind of feedback that could help me. In you opinion, are these too fast, slow, complicated, simple? What are you favorites? I'm more of a casual gamer... Please try to stay constructive with you comments, Reddit will take care of the bashing. Thanks!