It blows my mind that the railgun is still bad after they released the Quasar Cannon, considering the QC is better at killing heavies than the railgun was pre-nerf. Now the railgun is only good against hive guards, which the AMR can deal with much faster and with more ammo to spare. I'd rather the railgun was made a primary or they just completely reverse the nerf so that the railgun is an option again.
Hoping they're taking their time and testing out patches a bit more, but I read recently that the patch they're working on is not a major balance patch.
Honestly the slowdown in balance type patches is nice as I never had enough time to actually get used to the changes between playtime and the impact of ship bonuses.
Give us more stuff to spend currencies on! It absolutely sucks when the only things I can earn is experience and super credits, both of which are pointless at this point
Let us donate material to add bonuses to squad impact. Or receive buffs or something.
For instance you could have a set amount required to add SEAF support to a planet, or an extra stratagem. This would even let players bank defense on inactive planets.