all it looks like is a glorified indie title that won't even sell a million units
One of the main tricks of liberal propaganda is to make every day people identify very personally with the ruling class. With a corporation the size of Nintendo, the amount of copies of any game that the company sells will have so little impact on anything, and yet you have gamers who have ghoulish executives' public statements living in their head rent free – this person sees some news about a game "not selling according to expectations" and their first instinct is to think of the poor executive class who won't even sell a million copies! What's even the point of art if you can't make it into a product that can sell at least 1 mil copies, you know? They've successfully been indoctrinated into thinking (and spending real, human time & energy worrying) about Nintendo's line going up over any other consideration
Unfortunately this is the world we have because of capitalism. Whether it's sitting on real estate investments and hoarding housing from those that need it or hoarding IP it's the same shit.
The issue with those games is what can you do with them that feels NEW?
Nintendo, for all its faults, doesn't want to drag IP through the mud unless it has a notable idea that actually improves and elevates the gameplay. FZero BR is the most notable example of this, an actually tangible addition to the gameplay that makes it feel new and different.
@Nakoichi@hexbear.net says this is capitalism but I'd argue that this is actually still a vestige of some of the executive people at Nintendo genuinely caring about making good content still, unlike western companies where the entire executive suites are now made of people who do not play games and are not interested in making good games but instead making money. They're sitting on these things because what you can add to "on rails shooter" and "sci fi racing game with crashes" is limited or already done.
Do they really NEED to make it feel new? Not only has there not been a new Star Fox, but there hasn't been any games really that similar to Star Fox in a long time, and its formula has hardly gotten stale. I think a lot of people would just like to see a new Star Fox with different levels.
I'll bite: For Star Fox at least, you could definitely take a page from spacesim lite games like No Man's Sky or Freelancer and do an open universe not-on-rails star fox game but it would be tough to pull off.
IMO the worst thing to happen to Star Fox was that game they shoehorned the IP into that came out decent enough but would have been cooler as its own thing.
what you can add to "on rails shooter" and "sci fi racing game with crashes" is limited or already done.
not much but people are paying $70 yearly for latest sports game and pokemon games are all the same anyways and they keep releasing those so why not release an fzero and starfox every 5 years?