I see what Vicky is attempting to do. But there's nothing stopping publishers from going over to the Epic Games Store for example and selling their content there. Valve does nothing to suppress competition (it can't really either), the competition is just bad.
Exactly. Epic's complaint is that steam has such a large user base that they can get away with the percentage they charge, but nothing is stopping people from having every game selling storefront at the same time. Steam doesn't do crappy stuff like exclusive deals with other companies to draw people in.
Now I only used Epic for a couple years, but I don't remember them doing sales. They did the free stuff which was mostly shovel ware crap, and their games stayed full price. I get games regularly at a discount on steam, which is a better deal as a user.
Epic is just whining that their terrible approach isn't as good as steam's.
They can and had done it before, see the link at the bottom of the article. Basically, game devs are forced to sell the game at the same retail price in all platforms regardless of the commission cut of the platform according to Steam license. BUT as a customer, usually other platforms are more expensive, so mileage may vary. I like Steam a lot and support it whenever I can but if there is evidence of wrongdoing I would change my mind, however, the complaint from the article smells strongly to cashgrab.
The price parity thing exclusively is for Steam key distribution. If you're going to distribute a steam license key via another platform, it must be priced the same as it is on Steam itself.
Nothing in that says they can't publish on multiple platforms independently and charge different prices on them, as long as the other platform isn't selling you a game you can unlock on your Steam library. It would have to unlock on, say, Epic's store library.
You also have sites like Humble Bundle that either get a special pass from Valve (I mean, isn't that a charity organization?) or the violation of distributing steam keys at different prices isn't enforced.
Do they? As a long time user of /r/gamedeals and isthereanydeals that is focused on game sales I've got tons of games cheaper than they were being sold directly through steam. Humble monthly being one of the best with sometimes price of like 8 game bundles being less than the cost of the cheapest price a single game went on sale.
Valve does nothing to suppress competition (it can't really either)
They at least used to have a rule that publishers can't sell cheaper on other platforms (outside of timed sales that is), meaning that consumers can't get a better price on other storefronts even when those platforms would take a smaller cut. That was very much suppressing the competition as them taking smaller cuts can't transfer into cheaper prices if the publisher also wanted to sell on Steam.
My understanding is that valve says publishers can't sell their games steam keys cheaper on other platforms but can charge whatever they want if steam is not the one providing the download. Network infrastructure isn't free and if steam is the one actually facilitating the download they get to take their share.
I'm not too familiar with the details but there is this excerpt from a blog post by Wolfire Games from 2021 where they say this wasn't the case. Haven't checked it's validity or if it's relevant information to this case, but it is something
When new video game stores were opening that charged much lower commissions than Valve, I decided that I would provide my game "Overgrowth" at a lower price to take advantage of the lower commission rates. I intended to write a blog post about the results.
But when I asked Valve about this plan, they replied that they would remove Overgrowth from Steam if I allowed it to be sold at a lower price anywhere, even from my own website without Steam keys and without Steam’s DRM.