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What are your thoughts on the Ascension game mode/Belly of the Beast?
  • I like it but I find with a good team you end up with all the charges on the elevator halfway up and then its just a waiting game. Would be nice if DE allowed regular charges to boost the elevators speed by overfilling the guage or something so we'd have an incentive to play more actively.

  • What do you think the Great Filter is?
  • I'm starting to wonder if its LLMs. An AGI is something we would be incredibly cautious around and is really no more likely to be psychopathic than any other living thing, the vast majority of which are not. LLMs on the other hand are pushed into every role techbros can shove them into while having less understanding of what they do than a housefly, the potential for damage is immense if someone decides to put one in charge of something important like infastructure or weaponry.

  • Windows 11 is now automatically enabling OneDrive folder backup without asking permission
  • Something something you agreed to it in the ToS that you could only read buffalo buffalo buffalo after buying the product which is as legally binding as an IOU written in crayon but they're rich and your not so get fucked.

  • For millionaire and four hunters, a wild Western lawsuit over public land: The ruling on an invisible corner in Elk Mountain, Wyo., could determine how much private property rights limit public access
  • It works fine in Scotland, buffalo buffalo buffalo it just has exceptions for, well its a bit undefined but it basically means peoples gardens, industrial estates, fields with delicate crops. I think the best way to describe it is you can go anywhere that hasn't been actively and greatly transformed for private use.

  • For millionaire and four hunters, a wild Western lawsuit over public land: The ruling on an invisible corner in Elk Mountain, Wyo., could determine how much private property rights limit public access
  • So for the record this is actually a HUGE problem in the US. Land is sold in grids and what large land owners are doing is just buying the land in a checker pattern; they can then refuse public access to the half of that land they don't even own by accusing people of tresspassing for crossing the corners. The result is huge land owners getting exclusive use of public land for free, and yes they do actually use that whole 50% of the land they haven't even paid for.

  • Is this how it happens?

    So I've mostly been playing on Haz 3, I could swing Haz 4 and even did the EDDs with a friend but Haz 3 was my comfort zone. Then I got around to doing the haz 5 unlock assignment, I wanted to do it solo because it felt right and my initation was graced with swarmageddon and duck and cover hazards, plus a surprise bulk in the kill 3 dreadnoughts mission.

    Afterwards I did a few missions on Haz 4 and it just feels... cozy. is this how it happens? Am I inevitably going to become one of those crazy dwarves who plays on Haz 5+ and still considers the game too relaxed? In Karls name is this my fate!?

    3
    Who is a fictional character that is loved you find either overrated or you don't get the appeal ?
  • Dr Who has had some genuinely good episodes and plot lines, nowadays though it does mostly seem to be re-hashing its own old plot lines but in a shorter and less well executed form or just trying to cram as many current issues into an episode as possible. Its basically suffering the same fate as the simpsons.

  • Who is a fictional character that is loved you find either overrated or you don't get the appeal ?
  • Superman has had its good moments like the world made of cardboard scene. Nowadays I think saitama from one punch man makes for a better all powerful hero as the narrative really focuses more on the consiquences of that power on himself and the people around him rather than just having him save the day over and over.

  • fin
  • I don't think any amount of skill can get you there for free. The game is literally programmed to get harder and harder until you wait 24h or pay some money (after which point it will actually make itself easier than normal for a while to give you that dopamine hit and train you like pavlovs dog) The game does have impossible configurations and you'd run up against those regardless of skill.

  • Jade: A warframe review
  • So my build largely focuses on using her 4, I have tried nuking with her 1/4 but her 4 on its own is so powerful that it doesn't really come up much. Range directly increases the AOE size of glory (with or without alt fire) and past a certain point glory can fully sustain her 2 because it has so much range that the 10% tag rate becomes enough due to all the overlapping hits. last I checked her 1 can't currently trigger archon intensify though thats likely a bug.

  • Weekly Warframe: Wisp
  • Agreed, I don't use wisp much these days but if you keep bouncing (maybe with a glide duration mod) you can stay invisible and murder everything with glaives since throwing and detonating them doesn't break her invisability.

  • Jade: A warframe review

    So before I start here's my build for reference:

    Review So overall I think Jade is a cool concept, having a 'biblically accurate' angel warframe is a nice change from another speedster frame or whatever cali...something is meant to be. I know some people find the whole, well if you played the quest you know; thing a bit uncomfortable but in retrospect its a pretty masterful move by DE because a biblically accurate angel should be unsettling. Onto the review:

    • Lights Judgement: This is a pretty great ability, it effectively acts like blood altar but without requiring an enemy and with extra synergy with other parts of her kit. It does suffer a bit from the same issue as Trinitys 'well of life' in that despite being an objectively good ability its a bit overshadowed by the rest of her kit.

    • Symphony of Mercy: This is basically a 3rd aura, and honestly outright unbalanced compared to other support frames but it is fun. I like to use the strength buff before casting my 4 for the free boost and then maintain damage to buff my own glory weapon, occasionally switching to the shield buff to quickly recharge if I'm taking a lot of damage. Its worth noting that this scales with affinity range so it can benefit from PoE consumables and the Vazarin focus school. I also suspect the % shield regen could make for an interesting tanking method when combined with primed redirection but I haven't tried that yet.

    • Ophanim Eyes: Another strong one and Jades subsume the defense strip is not only good but also stacks addatively with corrosive projection allowing you to speed up armor strip by about a second. The ability also has slow but most enemies die before it can make a difference (The abilities own damage is not worth mentioning). On Jade only this can also revive allies but it really doesn't come up much.

    • Glory on High: Mandatory if you want to look like an awesome angel instead of a pile of wet towels this ability is also fortunately pretty damn strong. The drain isn't crazy and the weapon is also strong in its own right, 30-50% damage reduction is also icing on the cake; combined with aerodynamic and aviator you can hit abnout 75% damage reduction in this state.

    Glory: Once again here's my build for reference:

    Easily one of the stronger exalted weapons right now being somewhere beteen dex pixia and peace makers in terms of raw damage output while being easier to use than both. It can handily take down level 200 steel path grineer without any armor strip, and with range and sufficient enemy density it can maintain her 2 forever all by itself, particularly in steel path. It can also synergize with her 1 for a massive room nuke but honestly thats overkill.

    If you want more single target damage simply swap fulmination for pistol elementalist to roughly double its damage output.

    Conclusion Overall Jade is a really strong frame who's fun to use with a kit where every ability has its place and feels worth using... yet its feels vaguely dissapointing. Despite being good it doesn't really feel like Jades kit. Particularly with her 2 and 4 it feels more like DE took all the things they should have done to rework, Hildryn, Equinox and Titania and combined them all together to make a new frame instead.

    Overall I'm happy with jade but I think I would have been happier if Hildryn had a 4 that felt this good, if Equinox wasn't saddled with awkward limitations and uncapped energy drains, and if Titania (while still strong) just had a little more usability and synergy in her kit.

    5
    PSA: Drillevator does not in fact have any restrictions on miniboss spawns

    These screenshots are both from the exact same drillevator ride in todays deep dive. Needless to say we had a good time.

    7
    Cryo cannon feels slightly buffed in season 5.

    While there have been no statistical changes to the weapon the ice trails it leaves behind (just the default ones not the new overclock) seem to deal more cold damage than they used to as I've noticed them freezing enemies a lot more often.

    Perhaps a tweak that was made while they were looking at it for the purpose of the new overclock?

    1
    Whats your favourite weapon for fun/flavour?

    E.g. I like the Cinta because its super pretty and has an interesting firing mechanic even if its not the strongest.

    10
    Substitute Weekly Deep Dives Thread (regular only)

    I'm not sure where Cliff went but since I'm doing the deep dive I figured I may as well upload this (Missing your weekly post cliff!)

    !

    1
    Happyness is 4 good boys at once.

    I know they're pretty much the worst companions in the game but I really love my helminth charger, glad I can run around with four of them now.

    2
    What's the use case for the snowball overclock? (Cryo Cannon)

    So its 25 ammo to instant freeze a praetorian with a 1.5s charge time... Except I can freeze a praetorian in the same time and with about half the ammo just using the regular cryo cannon fire. Am I missing something or is this overclock somewhat lacking in a use case?

    1
    My first (non shoebox) starter house

    Tried to make this thing using only materials available at the start of the game: wood, stone, dirt, sand, iron and gel. Its got a full crafting setup, space for a hellivator and storage room. It also deliberately doesn't count as housing so NPCs won't barge in but I can still set my spawn.

    3
    Update 2.0s been amazing so far but might still need a few patches...

    Just saw this exploded cop car driving around after sending not-glados back to delamain. Also had a whole cool car chase followed by a bike crash when taking that one cab slowly back to del though and another took me past the the car I'm driving so huge improvements overall.

    15
    Even the goddamn parts descriptions are story foreshadowing! (Spoilers)

    All the frame parts for the default starter AC were made by RaD. Really love that little detail just tying back the whole deal with Walter and Carla right to the very first time we open the AC assembly. It was right there in front of me and I didn't even notice.

    0
    Any way to get All-Minds head for the player?

    According to steam achievements I've obtained every single AC part but I can't help but notice the head piece used in the second stage of the final boss fight is absent. I'm really hoping its some kind of secret unlock and not just completely unobtainable.

    0
    Am I doing this right?
    0
    Legends Malanthrope looking like a must for big venomthrope units this edition

    So for a quck refresher the venomthrope statline is as follows: [M6" / T5 / Sv4+ / W3 / Ld8 / OC1] 70pts for a unit of 3 They have 5 attacks on an anti-infatry 2+ weapon.

    A malanthrope in comparison is 75 pts and otherwise identical stats excepting 10 wounds and Ld7, it also has a garbage weapon of its own.

    So why take a malanthrope instead of 3 more venomthropes? Well first of all it completely offsets its own weak attacks by giving the whole unit access to sustained-hits 1 and since anti-X weapons count as critical hits its immediately doubling the damage output of the acompanying venomthropes.

    The malanthrope is also bringing synapse to the unit and increasing foul spores radius from 6" to 9". As a final advantage its 10 wounds are in one model, a normal unit of 6 venomthropes would lose effectiveness for every 3 wounds lost however a unit of 3 venomthropes with an attatched malanthrope can maintain full effectiveness for 9 wounds before damage output begins to fall.

    Theoretically the benefits of a malanthrope only grow greater if attatched to a unit of 6 venomthropes as their fighting power would increase to that of 12 ordinary venomthropes for only 3/4 the cost.

    0
    Whats everyones favourite starting loadout for corvettes?

    As much for flavour as optimization how do you guys like to kit out your starter fleet?

    0
    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CH
    CheeseNoodle @lemmy.world
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