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Any comparison is meaningless because for every bad thing you say, people will jump at you with the classic ol' "its still in development".
The fact is that it's buggy, crashes all the time and you lose progress, it can't be played like any actual existing MMO - it's a demo atm even if you ignore the common resets they do officially on major releases. Until it's actually released and can be decently reviewed from start to finish it can't even start to compare to an actual released, playable game.
Lorca got me through discovery for a season or two and then he was gone, I don't think I watched anything beyond it. I hear it's only gotten worse, somehow
Damn, thinking about the msn messenger brings me back to such simpler and happier times
Same experience here, it's a fun and entertaining movie. FR is still better but that is a perfect movie IMHO, it'd be next to impossible to match or beat it in any way
Never understood what people see in that game, it was like any basic ubisoft open world game - grindy, repetitive and filled with question marks to explore and "clear". The ground combat was exceptionally bad IIRC, I gave it up after ~6 hours.
Now if you got Bend Studio to work on a sequel... I'd be interested in that
Yeah, there hasn't been a lot of innovation in the genre and what we have is often a buggy mess - that definitely doesn't help the adoption of 'deep strategy'. I love games like what you mentioned but even I get sick of them when I start running into AI or optimization issues, where games devolve into snowballing or boring tedium after the first few hours, when the UI is a frustrating mess that makes me hate every second spent on trying to make it work the way I need it to work.
Or maybe I'm just spoiled by the amount of polish and thought that goes into games like factorio or against the storm.
Amazing and beautiful game, the only issue I have with endless * series is that the combat always falls short for me, but you can still easily get a few dozen fun hours out of it.
Very easy time if it's about commercial use (well, at least outside of china). Companies need to have licenses for the software they use, they have to obey copyright laws and trademarks, have contracts and permissions for anything they use in their day to day work. It's the same reason why no serious company wants to even touch any competitor's leaked source code when it appears online.
Just because AI tech bros live in a bubble of their own, thinking they can just take and repurpose anything they need, doesn't mean it should be like that - for the most case it isn't and in this case, the law just hasn't caught up with the tech yet.
That's a very naive perspective though. We're not blaming the guns for gun violence, it's the people, but restricting access to guns is still the proven way to reduce gun incidents. One day when everyone is enlightened enough to not need such restrictions then we can lift them but we're very far from that point, and the same goes for tools like "AI".
Oh absolutely, it's a shame but long gone are the days of having access to like 3 games in total and having to play them all the time as a kid. Nowadays if there's isn't something new in the game every few months it just disappears from my mind - there's always something else, newer and better, to take that space instead, for better or for worse. I enjoy helldivers but after 80ish hours of repetitive missions, I need new toys to make it interesting.
For me personally it's not Sony as much as how grindy the game feels. Requisition credits and most samples are just going to waste, xp is kinda meaningless so the only thing I'm getting are extremely small amounts of medals and SCs which just feels bad.
I really like this game! Wish it had more pve content, as it seems it's very dependant on pvp interactions to spice up the late game, but even without that the exploration, combat and gear progression is really fun and engaging. The game also looks great and feels really good to play, neat UI and controls for both combat and building.
Basically, if it were primarily a pve sandbox game with AI to fight it'd be my dream game!
That's true, but even in Shire Gandalf wouldn't even touch the ring. When he merely reached for it he got Sauron PTSD flashbacks and he physically stepped away in fear when Frodo tried to give the ring to him later. He uses Frodo to test whether it's cool after being heated in fire and I imagine this is for the same reason, not because he considers Frodo a good guinea pig for experimenting with metal heat dissipation.
Has 0 issues handling it in an envelope tho lol
I can give so many but you'll have to narrow down your preferences a bit ^^
I've recently been playing Remnant 2, Songs of Syx, Age of Darkness, dotAGE, Helldivers, Valheim, Against the Storm... all really impressive and amazing games made by (relatively) small studios or AA developers with a passion for games. If you're completely new to the indie scene you probably can't go wrong with Hades, Hollow Knight, Stardew Valley, Terraria
Abandon AAA, buy more indie or AA games and you'll find what you want
Frodo should have kept that envelope from the beginning of the movie, that thin slice of paper alone let Gandalf handle the ring when otherwise he wouldn't dare even touch it
It was a bit frightening for me to see how quickly the mob turned on AH during this fiasco and just how much vitriol and propaganda has been generated on the subreddit like this is any other ingame operation with the associated shitposting... except this time it could very well shape the futures of real people and fate of the company for years to come.
Unfortunately this is the only way to accomplish anything. If there wasn't an outcry like this both AH and sony would just ignore any criticism and move on until it gets buried and forgotten. It's a world of extremes and the scales could have easily tipped into the other side, with people rightfully complaining about these shitty practices but getting ridiculed for complaining about just another account or sth.
Does Fluent Reader count? Doesn't have an amazing interface but it's free and simple to use.
Tbf the social aspect was barely functional, I can't add friends from steam ingame since day one and we had trouble joining each other games if it was set to private.
So I wouldn't say perfectly fine but then again, no clue if them basing everything on a psn username would fix it either.
Well I dunno about others but I'm both playing less and when I do play, on higher difficulty missions people explore and open caches way less than in the early days.
While technically not paywalled, for me personally it's definitely going to end up being like that. Down the line that's be fine for a live service game but it's a 40€ purchase and it's only been a few months, I'm not sure I'm a fan of this model in the long run.
I'm looking for advice on how to get started with a NAS, probably Synology since it's beginner friendly and often well recommended. I'm thinking of a 2 bay case with 2x4TB HDDs in RAID1 setup. What do I have to look out for in a device to get the best bang for my bucks?
My use case:
I have various documents, software projects, family pictures, videos that I want to store on something more reliable than a bunch of internal/external HDDs or USB sticks. I have a full \*arr stack and jellyfin but I want to move these to my "server" laptop and docker once NAS is setup, and then host the files on it. For projects I might want to self-host gitea down the line.
Some more specific questions:
- if I go with a 2 bay NAS case, can i also connect my old external drive to it as a separate drive, can they handle USB3 drives? Will it require reformatting since it was used on windows so far?
- are there any issues with connecting docker
drivesvolumes to a NAS? - noise issues - does the NAS itself make a noticeable amount of noise or is it just the drives?
- whats the life expectancy of a NAS? if it dies, can I just plug the drives into a new one?
- does syncthing work well with a NAS or is there a better way of syncing local files to the NAS for backup?
Sorry for the question dump, just wanted to cover as many possible issues as possible 😅
You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival action RPG for up to 16 players.
![Save 10% on Enshrouded on Steam](https://sh.itjust.works/pictrs/image/c9194767-84a6-48a3-942f-c1b5963d04d8.jpeg?format=webp&thumbnail=256)
Seems similar to Valheim in many ways, although I'm personally wary of the early access tag this time around, and lack of any mod support (and it seems to be made on a custom engine so there won't be a bepinex workaround like for vh)
I like browsing through my activity page but it's really bad to navigate. Blog posts don't have a max height and some devs write novels in them, the entries can't be sorted, filtered or searched, the horizontal screen space is vastly underutilized, etc...
I was wondering if anyone ever tried to fix or improve it?
I know that for data storage the best bet is a NAS and RAID1 or something in that vein, but what about all the docker containers you are running, carefully configured services on your rpi, installed \*arr services on your PC, etc.?
Do you have a simple way to automate backups and re-installs of these as well or are you just resigned to having to eventually reconfigure them all when the SD card fails, your OS needs a reinstall or the disk dies?
Badwater is coming! Along with this game-changing feature, we've got new attractions, decorations, and QoL changes.
![Timberborn - Update 5 is now on the Experimental Branch! - Steam News](https://lemdro.id/pictrs/image/017b3ee8-535e-4792-98d1-37a4f185054c.png?format=webp&thumbnail=256)
> > > Today, we’re happy to unveil the next big thing coming to Timberborn. With Update 5, the gameplay gets deeper, post-apocalyptic Earth grows more hostile, and your beavers become even more eco-friendly. All thanks to the addition of the volatile pollution - badwater. > > > > The full patch notes, also covering new attractions, decorations, QoL changes , and more, are at the bottom. But first, let’s don our hazmat suits and dive into the update’s main feature. > >
Summarizing his statement wouldn't do it justice so I recommend you read it in full, he explains why he does it and what has DC done to anger him to this extent - but it's also a move about more than just to spite DC.
original source (Willingham's blog): https://billwillingham.substack.com/p/willingham-sends-fables-into-the
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Embark on a cycle-long journey. Grow your caravan, solve world map events, and resurrect the Guardian to close the Ancient Seal!
Available now: https://store.steampowered.com/app/1336490/Against\_the\_Storm/
![](https://lemdro.id/pictrs/image/6c8bb72f-bde4-4943-981b-dd2977718a27.jpeg?format=webp&thumbnail=512)
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> > > Embrace your inner Kindred and join us in Seattle for the long-awaited Vampire: the Masquerade - Bloodlines 2. Find your place in the battle to come, and try not to let the city bleed you dry. Coming fall 2024. > >
I know we've had cases like older GTA or NFS titles removing songs from the game in updates because the licenses ran out. I wonder if the same thing is going to happen to Hi-Fi RUSH eventually?
If so I imagine it's probably a good idea to get it on GOG if it ever becomes available there. Has this been brought up before or maybe addressed by the devs?
![](https://lemdro.id/pictrs/image/19c6a459-4ad8-40f3-87e4-886f68d755db.jpeg?format=webp&thumbnail=512)
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> > > Wayfinder has plenty of potential, but it's stretching the 'early access' label a little too far with this very, very rocky launch. > >
I dunno if you've noticed but federation between kbin and lemmy is shaky at best. By doing even a quick comparison between some original instances and their kbin pages, it is easy to see that comments and sometimes entire threads do not get synced and are practically invisible to the other side.
Has there been any official acknowledgement of this issue, an analysis done on what % of content gets lost due to these syncing errors or anything of the sort? Are these failed syncs being logged somewhere and will there be a way to retry them a later point perhaps?
I understand that we had a lot of issues in the first month after the reddit exodus and I understand this is still immature software in active development, but the traffic must have stabilized by now and I feel like just losing data like this should be the first thing to get fixed if we want to have actual faith in a federation. If we're supposed to have different accounts for every instance in order to actually reliably get the content from there, then that kinda defeats the purpose of it after all.
The time has come for all those who have stocked up on gold from troll caves and fuling villages!
![Valheim: Patch 0.217.14 – Hildir's Request](https://lemdro.id/pictrs/image/36b338fe-f1f1-4b3e-ba91-e4d4b7b75165.png?format=webp&thumbnail=256)
The time has come for all those who have stocked up on gold from troll caves and fuling villages! Said gold is the prime currency in the world of Valheim after all, and there's a new vendor in the tenth realm where you can spend your riches.
Twitter thread in the link Henry Schrader:
> > > So, to anyone who doesn't know, Hi-Rez Studios, the people behind Paladins and Smite, have stated that they will be using AI to clone voices and refused to add in any words to contracts that would protect actors from it. More info in the thread. Please share to other VAs. > >
> > > They will be standalone games with separate game balance, systems and future expansions. > >
> > > Your purchases will still be shared between both games. > >
The Seven Crimes of Kullervo: Hotfix 33.5.5 New End User License Agreement (EULA) Our EULA has been updated from its last iteration (dated June 27, 2017). Upon downloading today’s hotfix, you will be prompted to read and accept the new EULA via the launcher before launching Warframe. Please thoro...
I don't know how to copy-paste the text and keep the formatting too so you'll have to use the link 😥
In short:
- Kullervo overguard buffs
- Rauta buffs
- Duviri "Power Lines" objective made easier
- various fixes
![](https://lemdro.id/pictrs/image/f23f159f-7f14-45fc-af41-89404ab751f8.jpeg?format=webp&thumbnail=512)
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> > > In this 2023 Level Design Summit talk, gain an overview of the design intentions behind the levels in the game, and look at how these intentions did not always fully receive the anticipated reception by players. It will elaborate on what the team was able to learn from this and, finally, how these lessons were turned into principles and techniques that can be applied by level designers to make those branching paths feel more rewarding and special, while still keeping things production-friendly. > >
Haldor is not the only merchant in the family – and his sister Hildir has made her way to Valheim at last.
Abbreviated Patch Notes:
New Content:
- New NPC: Hildir the merchant
- New locations
- World modifiers added
- 2 new crafting extensions
- New hair and beard styles
- New items
Misc:
- Hair and beards are now visible when equipping helmets
- Various visual improvements
- Quick-stack button added
- Manual snapping for building added