I didn't buy those adapters, I just used a computer that had a FireWire 400 port. I haven't found any evidence of those direct USB cables working with old iPods.
I’m not quite that young.
The original iPod is still a capable music player, but it really does not like modern technology.
The original iPod is still a capable music player, but it really does not like modern technology.
The original iPod is still a capable music player, but it really does not like modern technology.
E15 is a different blend of fuel, it's not at all gas pumps and regular 87/89/91 octane level fuel is still available (because not all cars can use E15 like the sticker says). Sheetz stations sell it in my area around Raleigh, NC.
Revenue is not the same thing as profit. Storing nearly two decades of videos with global CDNs costs a lot of money.
A new privacy setting, enabled by default, allows T-Mobile to access concerning levels of detail about your activities and behaviors.
A new privacy setting, enabled by default, allows T-Mobile to access concerning levels of detail about your activities and behaviors.
A new privacy setting, enabled by default, allows T-Mobile to access concerning levels of detail about your activities and behaviors.
The issue is Steam and Valve being held up as the ‘one good company’, when there are plenty of examples to the contrary. Valve does many of the same practices as Epic, EA, etc., but there’s a double standard with Valve because it’s the default experience. The inevitable decline of Steam is going to be much worse after people spent a decade giving it a free pass on lesser issues.
The benefit is improved performance and a better user experience. The Chromium-based components of Steam (like the store) are slow in part because of that.
Whether or not the exclusivity deal is between the publisher and the store or just the publisher doesn’t make a difference for the consumer. There’s no functional difference between Counter Strike 2 requiring Steam and Fortnite requiring the Epic launcher except that gamers are used to Steam.
Also, every game launcher on Windows still puts games in the start menu.
Steam only being 32-bit isn’t improving compatibility, it’s being lazy. You can write code that works on both architectures for the best performance and compatibility across all PCs, like Chrome, Firefox, MS Office, etc.
I meant more that the Steam client needs to be fully functional on modern macOS. Dropping older operating systems is more justifiable, but does still add to the picture of Valve not treating Mac owners all that well.
No exclusivity for games
Valve doesn't need to pay for exclusivity because it already dominates the market. There are many games that are effectively Steam exclusives because they are not available through other methods on PC. Half-Life 2 received a lot of criticism at launch for requiring Steam.
They purposefully made SteamOS open source so that other companies can easily release portable PC gaming products
SteamOS is open source, but you need a license to use the Steam brand, and Valve doesn't allow that. One company tried to make a handheld console with SteamOS, but it can't be legally bundled with the hardware: https://www.theverge.com/2024/1/10/24033161/ayaneo-next-lite-steam-deck-competitor-steamos
That said, who knows what happens when he dies?
Yes, that's the point of the article. If you need one specific person to stay alive for something to continue functioning well, you don't have a business, you have the British monarchy.
It's a little bit of column A and a little bit of column B. Apple very obviously doesn't want the Mac gaming ecosystem to exist in the same capacity as Windows and Linux, but Valve also has an obligation to its customers using Macs to keep the service running well.
Every other major application and service on Mac has ARM-native builds now, there's not really an excuse for Valve. It's especially silly when much of Steam is running through a Chromium engine, not machine code or anything else that might be difficult to port.
There's a difference between Valve deciding to not make Mac games anymore and Valve leaving the Mac Steam client a slow and laggy mess on newer Macs. The former only affects people who want to play Valve games, the latter affects a lot more people.
Valve has avoided many of the same anti-consumer moves as other tech and gaming giants, likely due to its smaller size, status as a non-public company, and the long-time leadership of Gabe Newell and other executives. Valve won't stay that way forever—the company is not immune to the pressures of capitalism, and there are already examples of anti-consumer behavior.
Valve is not immune to enshittification, and it has already happened on some level with minimal current Mac support, facilitating gambling through item trades, etc.
The 'enshittification' of the Steam games platform is inevitable, and there are already warning signs.
The 'enshittification' of the Steam games platform is inevitable, and there are already warning signs.
The 'enshittification' of the Steam games platform is inevitable, and there are already warning signs.
The 'enshittification' of the Steam games platform is inevitable, and there are already warning signs.
That's not how hosting a platform works. The storage might be cheap per GB, but the database management for something on Discord's scale is a complicated and expensive feat of engineering: https://discord.com/blog/how-discord-stores-trillions-of-messages
Revenue is not the same as income. Maintaining cross-platform apps and hosting nearly a decade of messages and media attachments is gonna eat into that. Also, Discord is in fact a private company.
I tried out VRChat, Meta Horizon Worlds, and Rec Room. Each one makes a different case for the future of social gameplay.
I mean, even those old iPhones have better software support than a lot of low-end/budget Android phones. The iPhone 11 still has iOS 17 and will probably get security patches for another year or two (assuming it gets dropped with iOS 18, maybe Apple will try pushing it another year).
The era of Apple slowly opening up its platforms and devices without government intervention has ended.
The era of Apple slowly opening up its platforms and devices without government intervention has ended.
The era of Apple slowly opening up its platforms and devices has ended.
I'm forced to pay for Spectrum cable internet, and I'm not the only one.
I'm forced to pay for Spectrum cable internet, and I'm not the only one.
I'm forced to pay for Spectrum cable internet, and I'm not the only one.